Age | Commit message (Collapse) | Author |
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LF, and trim trailing whitespaces as needed
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blocked
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# Conflicts:
# indra/newview/llagentlistener.cpp
# indra/newview/llcommanddispatcherlistener.cpp
# indra/newview/llfilepicker_mac.mm
# indra/newview/llworldmapview.cpp
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# Conflicts:
# doc/contributions.txt
# indra/newview/app_settings/shaders/class1/deferred/materialF.glsl
# indra/newview/llfloater360capture.cpp
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# Conflicts:
# indra/llaudio/llstreamingaudio_fmodstudio.cpp
# indra/newview/llviewerregion.cpp
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# Conflicts:
# autobuild.xml
# indra/llcommon/llsys.cpp
# indra/newview/app_settings/key_bindings.xml
# indra/newview/llfloatereditextdaycycle.cpp
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after performing a search from the NavBar
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profile'
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user to leave group
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replace llinfos, lldebugs, etc with new LL_INFOS(), LL_DEBUGS(), etc.
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consolidated most indra-specific constants in llcommon under indra_constants.h
fixed issues with operations on mixed unit types (implicit and explicit)
made LL_INFOS() style macros variadic in order to subsume other logging methods
such as ll_infos
added optional tag output to error recorders
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last owner of in conversation floater and people floater
Added check in LLGroupActions::leave() method for number of members in the group and whether avatar is the owner.
Also added LLFetchGroupMemberData class which sends and handles async request for group member data and used in the above method.
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in accordance with the naming convention in the project, some classes and corresponding files should be renamed:
LLIMConversation -> LLFloaterIMSessionTab
LLIMFloater -> LLFloaterIMSession
LLNearbyChat -> LLFloaterIMNearbyChat
LLIMFloaterContainer -> LLFloaterIMContainer
LLNearbyChatBarListener -> LLFloaterIMNearbyChatListener
LLNearbyChatHandler -> LLFloaterIMNearbyChatHandler
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regress was using the people panel or a notecard to start a im/call with a user. When doing this the conversation line item would not be focused. Resolution: Changed all calls to LLIMFloater::show() to LLIMFloaterContainer::showConversation(), which will first select the conversation line item and then show the corresponding conversation floater.
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- Removed all sidetray dependencies and the sidetray itself.
- Also removed LLFloaterSidetrayTab and LLSidetrayListener as unused.
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- Added a floater for People side tab.
- Replaced calls to LLSideTray with LLFloaterSidePanelContainer.
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Unstable! Using present "startIM" is known to crash the Mac viewer. Committing
to migrate to different dev box for further debugging.
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responding to notification with Don't Quit, clicking on the action again does not show notification
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SOCIAL-609 FIX Create Pick link is available in Basic mode in the web profile
SOCIAL-610 FIX View group info in Viewer sidebar are available in Basic mode
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Fixed failure getting pointers to some child panels of LLSideTray while parent side panels are detached.
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'secondlife:///app/group/list/show' link from Nearby chat) - added showing my groups tab in people panel.
Reviewed by Vadim Savchuk, https://codereview.productengine.com/secondlife/r/196/
--HG--
branch : product-engine
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https://codereview.productengine.com/secondlife/r/138/
reviwed vsavchuk
--HG--
branch : product-engine
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also add group name to notification - more informative...
--HG--
branch : product-engine
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--HG--
branch : product-engine
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related bugs: EXT-4113 EXT-4111 EXT-4087
problem - findChild takes loooonng time to execute so cache it...
--HG--
branch : product-engine
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Viewer now disallows joining or creating groups if the limit reached.
A server-side fix is also needed.
--HG--
branch : product-engine
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time creates new IM session
--HG--
branch : product-engine
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call without opening group chat first (EXT-3596).
--HG--
branch : product-engine
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Resolved conflicts in llalertdialog.h and llnotify.cpp (local deletion vs
remote change) by removing them.
--HG--
branch : product-engine
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receiving group notice).
The check for group info panel visisbility was wrong (returned true even if a parent was invisible).
--HG--
branch : product-engine
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--HG--
branch : product-engine
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I made it about a year and a half ago; Zero found it while reading code. I had added a return value to LLSD::insert(), but a) did it wrong, and b) broke the STL-like semantics of insert(). So I've put insert() back to returning void and created LLSD::with(), which does what my earlier insert() did. The compiler then caught all the cases where insert()'s return value were being used, and I changed those to use with() instead.
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