Age | Commit message (Collapse) | Author |
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A shocking number of LLSingleton subclasses had public constructors -- and in
several instances, were being explicitly instantiated independently of the
LLSingleton machinery. This breaks the new LLSingleton dependency-tracking
machinery. It seems only fair that if you say you want an LLSingleton, there
should only be ONE INSTANCE!
Introduce LLSINGLETON() and LLSINGLETON_EMPTY_CTOR() macros. These handle the
friend class LLSingleton<whatevah>;
and explicitly declare a private nullary constructor.
To try to enforce the LLSINGLETON() convention, introduce a new pure virtual
LLSingleton method you_must_use_LLSINGLETON_macro() which is, as you might
suspect, defined by the macro. If you declare an LLSingleton subclass without
using LLSINGLETON() or LLSINGLETON_EMPTY_CTOR() in the class body, you can't
instantiate the subclass for lack of a you_must_use_LLSINGLETON_macro()
implementation -- which will hopefully remind the coder.
Trawl through ALL LLSingleton subclass definitions, sprinkling in
LLSINGLETON() or LLSINGLETON_EMPTY_CTOR() as appropriate. Remove all explicit
constructor declarations, public or private, along with relevant 'friend class
LLSingleton<myself>' declarations. Where destructors are declared, move them
into private section as well. Where the constructor was inline but nontrivial,
move out of class body.
Fix several LLSingleton abuses revealed by making ctors/dtors private:
LLGlobalEconomy was both an LLSingleton and the base class for
LLRegionEconomy, a non-LLSingleton. (Therefore every LLRegionEconomy instance
contained another instance of the LLGlobalEconomy "singleton.") Extract
LLBaseEconomy; LLGlobalEconomy is now a trivial subclass of that.
LLRegionEconomy, as you might suspect, now derives from LLBaseEconomy.
LLToolGrab, an LLSingleton, was also explicitly instantiated by
LLToolCompGun's constructor. Extract LLToolGrabBase, explicitly instantiated,
with trivial subclass LLToolGrab, the LLSingleton instance.
(WARNING: LLToolGrabBase methods have an unnerving tendency to go after
LLToolGrab::getInstance(). I DO NOT KNOW what should be the relationship
between the instance in LLToolCompGun and the LLToolGrab singleton instance.)
LLGridManager declared a variant constructor accepting (const std::string&),
with the comment:
// initialize with an explicity grid file for testing.
As there is no evidence of this being called from anywhere, delete it.
LLChicletBar's constructor accepted an optional (const LLSD&). As the LLSD
parameter wasn't used, and as there is no evidence of it being passed from
anywhere, delete the parameter.
LLViewerWindow::shutdownViews() was checking LLNavigationBar::
instanceExists(), then deleting its getInstance() pointer -- leaving a
dangling LLSingleton instance pointer, a land mine if any subsequent code
should attempt to reference it. Use deleteSingleton() instead.
~LLAppViewer() was calling LLViewerEventRecorder::instance() and then
explicitly calling ~LLViewerEventRecorder() on that instance -- leaving the
LLSingleton instance pointer pointing to an allocated-but-destroyed instance.
Use deleteSingleton() instead.
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- Added creating own calling card for the user to be able to share it with other residents.
- Moved calling cards synchronization with friends list to the viewer start up. Previously synchronized upon opening the Friends tab in People side panel.
- Calling cards for non-friends are not removed upon calling cards synchronization with friends list.
- Enabled "Share" menu item for calling cards in inventory.
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Superficial cleanup to change all typedef std::vector<LLUUID> to use a common typedef uuid_vec_t instead.
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creates new calling cards folders for each language)
- Reason: Inventory folders (Friends & All) were created WITH localized names.
- Fix: create these folders with hard-coded name (like other protected Inventory Folders). They are localized in FolderView
--HG--
branch : product-engine
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identified/fetched)
--HG--
branch : product-engine
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- Added check for "Friends" folder and all its contents to be fetched from server. Only after fetch is complete friends cards are synchronized with agent's buddies list.
--HG--
branch : product-engine
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"Online" list isn't empty in "Friends" tab on People Panel)
- added code to force fetching of Inventory "Friends/All" folder in case it is incomplete on startup.
--HG--
branch : product-engine
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https://svn.aws.productengine.com/secondlife/pe/stable-2 into P:\svn\viewer-2.0.0, respecting ancestry
* Bugs: EXT-1605 EXT-1506 EXT-1663 EXT-1616 EXT-1599 EXT-1587
* Dev: EXT-748 EXT-1447
* IM Cleanup
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https://svn.aws.productengine.com/secondlife/export-from-ll/viewer-2-0@1566 https://svn.aws.productengine.com/secondlife/pe/stable-2@1580 -> viewer-2.0.0-3
* Bugs: EXT-807 EXT-810 EXT-811 EXT-784 EXT-820 EXT-393 EXT-826 EXT-811 EXT-801 EXT-808 EXT-393 EXT-743 EXT-699 EXT-397 EXT-812 EXT-736 EXT-744 EXT-809 EXT-306 EXT-854 EXT-857 EXT-790
* New Dev: EXT-694 EXT-393 EXT-367 EXT-819 EXT-795 EXT-827 EXT-788
* EXT-272 - Draggable Landmarks
* EXT-715 - Block List Panel
* EXT-782 - Implement advanced place information accordions
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Bug Fixes:
* EXT-637 EXT-595
Dev work:
* EXT-694
QA:
* Be sure feature works on other locales
Known issues:
* If old Calling Card of person who presents in the friend list is removed - "Do you want to remove ..." dialog is shown, if old Calling Card of non-friend is removed it is removed in the old way without any alerts.
* It is possible to create 2 deep level subfolders under the Calling Cards/Friends/ subfolders. This should be disabled due to Accordion does not support tree hierarchy.
* If friendship is removed when agent is offline, Friend Card is not removed from Inventory.
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