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path: root/indra/newview/llfriendcard.h
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2024-04-29#824 Process source files in bulk: replace tabs with spaces, convert CRLF to ↵Andrey Lihatskiy
LF, and trim trailing whitespaces as needed
2023-02-14DRTVWR-489-emoji: As part of the work to get macOS version of the Viewer ↵Callum Prentice
working, the flag was introduced to warn (and therefore error out) when a virtual override was not marked with the 'override' keyword. Fixing this up involved a large number of changes and this commit represents just those changes - nothing specially from the DRTVWR-489 viewer (Cherry pick of 3 commits from Callum to declutter the emoji PR: 3185bdea27b19e155c2ccc03c80624e113d312a6, 923733e591eb547ad5dfec395ce7d3e8f0468c16 and 6f31fabbc2d082b77c8f09bce30234ec9c506e33)
2022-02-05SL-16799 Clean up use of hardcoded folder namesAndrey Kleshchev
2016-09-15MAINT-5232: Normalize LLSingleton subclasses.Nat Goodspeed
A shocking number of LLSingleton subclasses had public constructors -- and in several instances, were being explicitly instantiated independently of the LLSingleton machinery. This breaks the new LLSingleton dependency-tracking machinery. It seems only fair that if you say you want an LLSingleton, there should only be ONE INSTANCE! Introduce LLSINGLETON() and LLSINGLETON_EMPTY_CTOR() macros. These handle the friend class LLSingleton<whatevah>; and explicitly declare a private nullary constructor. To try to enforce the LLSINGLETON() convention, introduce a new pure virtual LLSingleton method you_must_use_LLSINGLETON_macro() which is, as you might suspect, defined by the macro. If you declare an LLSingleton subclass without using LLSINGLETON() or LLSINGLETON_EMPTY_CTOR() in the class body, you can't instantiate the subclass for lack of a you_must_use_LLSINGLETON_macro() implementation -- which will hopefully remind the coder. Trawl through ALL LLSingleton subclass definitions, sprinkling in LLSINGLETON() or LLSINGLETON_EMPTY_CTOR() as appropriate. Remove all explicit constructor declarations, public or private, along with relevant 'friend class LLSingleton<myself>' declarations. Where destructors are declared, move them into private section as well. Where the constructor was inline but nontrivial, move out of class body. Fix several LLSingleton abuses revealed by making ctors/dtors private: LLGlobalEconomy was both an LLSingleton and the base class for LLRegionEconomy, a non-LLSingleton. (Therefore every LLRegionEconomy instance contained another instance of the LLGlobalEconomy "singleton.") Extract LLBaseEconomy; LLGlobalEconomy is now a trivial subclass of that. LLRegionEconomy, as you might suspect, now derives from LLBaseEconomy. LLToolGrab, an LLSingleton, was also explicitly instantiated by LLToolCompGun's constructor. Extract LLToolGrabBase, explicitly instantiated, with trivial subclass LLToolGrab, the LLSingleton instance. (WARNING: LLToolGrabBase methods have an unnerving tendency to go after LLToolGrab::getInstance(). I DO NOT KNOW what should be the relationship between the instance in LLToolCompGun and the LLToolGrab singleton instance.) LLGridManager declared a variant constructor accepting (const std::string&), with the comment: // initialize with an explicity grid file for testing. As there is no evidence of this being called from anywhere, delete it. LLChicletBar's constructor accepted an optional (const LLSD&). As the LLSD parameter wasn't used, and as there is no evidence of it being passed from anywhere, delete the parameter. LLViewerWindow::shutdownViews() was checking LLNavigationBar:: instanceExists(), then deleting its getInstance() pointer -- leaving a dangling LLSingleton instance pointer, a land mine if any subsequent code should attempt to reference it. Use deleteSingleton() instead. ~LLAppViewer() was calling LLViewerEventRecorder::instance() and then explicitly calling ~LLViewerEventRecorder() on that instance -- leaving the LLSingleton instance pointer pointing to an allocated-but-destroyed instance. Use deleteSingleton() instead.
2016-03-16merge changes for DRTVWR-417Oz Linden
2015-11-27MAINT-5871 FIXED Duplicate Calling Card created for each friend on login.andreykproductengine
2015-11-10remove execute permission from many files that should not have itOz Linden
2013-03-29Update Mac and Windows breakpad builds to latestGraham Madarasz
2011-02-22STORM-28 FIXED Added the ability to send agent's own calling card to others.Seth ProductEngine
- Added creating own calling card for the user to be able to share it with other residents. - Moved calling cards synchronization with friends list to the viewer start up. Previously synchronized upon opening the Friends tab in People side panel. - Calling cards for non-friends are not removed upon calling cards synchronization with friends list. - Enabled "Share" menu item for calling cards in inventory.
2010-08-13Change license from GPL to LGPL (version 2.1)Oz Linden
2010-03-29EXT-5940 : Typedef all vector<LLUUID>'sLoren Shih
Superficial cleanup to change all typedef std::vector<LLUUID> to use a common typedef uuid_vec_t instead.
2010-03-03Fixed major subtask (bug) EXT-5829 (Switching language in preferences ↵Mike Antipov
creates new calling cards folders for each language) - Reason: Inventory folders (Friends & All) were created WITH localized names. - Fix: create these folders with hard-coded name (like other protected Inventory Folders). They are localized in FolderView --HG-- branch : product-engine
2009-11-16Fixed normal bug EXT-2376 (Friends List folder not being correctly ↵Eugene Mutavchi
identified/fetched) --HG-- branch : product-engine
2009-11-13Fixed EXT-2320 "Viewer creates empty Friends folders every startup".Sergei Litovchuk
- Added check for "Friends" folder and all its contents to be fetched from server. Only after fetch is complete friends cards are synchronized with agent's buddies list. --HG-- branch : product-engine
2009-11-04Fixed normal bug EXT-2061 ("All" list doesn't contain any friends while ↵Mike Antipov
"Online" list isn't empty in "Friends" tab on People Panel) - added code to force fetching of Inventory "Friends/All" folder in case it is incomplete on startup. --HG-- branch : product-engine
2009-10-21Merging revisions 2112-2128 of ↵Steven Bennetts
https://svn.aws.productengine.com/secondlife/pe/stable-2 into P:\svn\viewer-2.0.0, respecting ancestry * Bugs: EXT-1605 EXT-1506 EXT-1663 EXT-1616 EXT-1599 EXT-1587 * Dev: EXT-748 EXT-1447 * IM Cleanup
2009-09-07merge ↵Steven Bennetts
https://svn.aws.productengine.com/secondlife/export-from-ll/viewer-2-0@1566 https://svn.aws.productengine.com/secondlife/pe/stable-2@1580 -> viewer-2.0.0-3 * Bugs: EXT-807 EXT-810 EXT-811 EXT-784 EXT-820 EXT-393 EXT-826 EXT-811 EXT-801 EXT-808 EXT-393 EXT-743 EXT-699 EXT-397 EXT-812 EXT-736 EXT-744 EXT-809 EXT-306 EXT-854 EXT-857 EXT-790 * New Dev: EXT-694 EXT-393 EXT-367 EXT-819 EXT-795 EXT-827 EXT-788 * EXT-272 - Draggable Landmarks * EXT-715 - Block List Panel * EXT-782 - Implement advanced place information accordions
2009-08-28svn merge -r 1490-1500 https://svn.aws.productengine.com/secondlife/pe/stable-2Steven Bennetts
Bug Fixes: * EXT-637 EXT-595 Dev work: * EXT-694 QA: * Be sure feature works on other locales Known issues: * If old Calling Card of person who presents in the friend list is removed - "Do you want to remove ..." dialog is shown, if old Calling Card of non-friend is removed it is removed in the old way without any alerts. * It is possible to create 2 deep level subfolders under the Calling Cards/Friends/ subfolders. This should be disabled due to Accordion does not support tree hierarchy. * If friendship is removed when agent is offline, Friend Card is not removed from Inventory.