Age | Commit message (Collapse) | Author |
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llinventorymodel subclass
Created LLInventoryModelBackgroundFetch file for handling background fetch.
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\"Accessories\" folder)
Added localization string to the strings.xml for Accessories folder and localization support of Accessories folder from source code (llfolderviewitem.cpp).
<string name=\"InvFolder Accessories\">TRANSLATION TO THE CORRESPONDING LANGUAGE</string> -- this string should be added to the strings.xml for each locale.
Note: due to Accessories category is created out of viewer & has the FT_NONE type it can not be localized as other protected (system) categories.
So, hack was provided to check this folder (in a Library) & localize it.
Reviewd by Mike Antipov at https://codereview.productengine.com/secondlife/r/42/
--HG--
branch : product-engine
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These calls were added while working on two separate tickets
- EXT - 6027 ([TRANSLATED BUT IN EN] Bubble shown when you mouseover on system folder within Inventory > Library) (37baa70ea94b)
- (EXT-6355) [TRANSLATED BUT IN EN] - Inventory, hovertext of system folders: hovertext isn?t localized. (80b6110ba41e)
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branch : product-engine
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mouseover on system folder within Inventory > Library)
- Added localized string from strings.xml as a tooltip
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branch : product-engine
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of system folders: hovertext isn´t localized.
- Added updating tooltips with localized names.
Reviewed by Vadim Savchuk https://codereview.productengine.com/secondlife/r/39/
--HG--
branch : product-engine
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inventory folder after moving item between folders
reviewed by Leyla
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inventory windows
EXT-5399 : Ensemble folder typing code has been reenabled and is mangling inventory folders
This fixes two issues:
1. A very serious issue where ensemble auto-typing code was somehow uncommented/reintroduced into viewer2. This randomly changes folder types (sometimes into what older viewers will treat as system folders; i.e. you can't delete or move them).
2. A minor issue where sorting was not correctly identifying what was a system folder or not.
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Checker: NULL_RETURNS
Function: LLInventorySort::operator ()(const LLFolderViewItem *const &, const LLFolderViewItem *const &)
File: /indra/newview/llfolderviewitem.cpp
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inventory search.
We now only update the open/closed status when we've updated the filter status.
-Reviewed by Richard
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Landmarks were being special cased for sorting; removed this so that they sort by the same rules of other folders.
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--HG--
branch : product-engine
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Fixed size and position of renamer line editor
Reviewed with Richard
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folder_view_item.xml
EXT-3753 Inventory folders now have customizable item indents and
"My Inventory" has indent again
Reviewed with Richard
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Optimized LLFolderViewItem constructor by passing param block as
const ref to avoid copies.
Removed per-item arrow and background images, use defaults.
Removed unneeded static image pointers.
Removed hard-coded rounded_square.tga, replaced with Rounded_Square
Ditto for folder_arrow.tga
Reviewed with Richard.
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Changed back to 8 pixel indent, as Ben Glenn was seeing confusion in
user tests with lesser indents. Made it a setting, FolderIndentation
in case we want to change in the future.
Reviewed with Leyla.
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Name change "DontShowInHierarchy"->"Hidden".
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Fixed some highlight formatting issues.
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This reformats "Loading... Inventory" into "Inventory (Loading...)"
Took out accidental debug checkin.
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Default selection will no longer try to select hidden folders.
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--HG--
branch : avatar-pipeline
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Hidden folders are no longer allowed to be selected.
--HG--
branch : avatar-pipeline
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doing a background fetch.
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--HG--
branch : avatar-pipeline
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Doing a more robust check to see if folders need to be refreshed.
--HG--
branch : avatar-pipeline
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If vertical scroll bar is visible, give it the scroll events and
don't scroll horizontally. Eliminated extraneous folder view item
scroll handler. Reviewed with Richard.
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--HG--
branch : avatar-pipeline
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Also did some minor cleanup on header files.
--HG--
branch : avatar-pipeline
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EXT-2661 : "Remove From Outfit" on COF doesn't take off my outfit
EXT-2662 : Can't delete a worn item link
Cleaned up the whole "isItemRemovable" logic, and having folders figure this out recursively via children.
Changed the isItemRemovable logic so that links aren't treated as worn for the purposes of deletion.
--HG--
branch : avatar-pipeline
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Starting sidepanel inventory folders as open by default.
Also did some minor syntactic cleanup on the folder filter iterators.
--HG--
branch : avatar-pipeline
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EXT-1763 : Places - Landmarks : Unable to drop a landmark into Landamrks & FavoriteBar accordian panels
Threefixes in here.
(1) Simple disable of double-click.
(2) Corrected typos "hierary"-> "hierarchy".
(3) Now adding start folder to specialized inventory panels, so that we get the start folder's listener for drag&drop operations.
--HG--
branch : avatar-pipeline
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--HG--
branch : avatar-pipeline
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Removed unnecessary "#include llinventorymodel.h" now that llinventoryobserver was split from llinventorymodel.
--HG--
branch : avatar-pipeline
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reviewed by James
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https://svn.aws.productengine.com/secondlife/pe/stable-2 into P:\svn\viewer-2.0.0, respecting ancestry
* Bugs: EXT-1414 EXT-1213 EXT-1539 EXT-1253 EXT-1446 EXT-1438 EXT-1233 EXT-1466 EXT-1446 EXT-1512 EXT-1231
* Dev: EXT-719 (landmarks) EXT-747 EXT-1446 EXT-1378 EXT-397 EXT-1476
* IM changes
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Added getFontDefault() to llfontgl.h
--HG--
branch : branch-test
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avatar-pipeline/currently-worn-folder-10 - it was drawing each inventory window row twice superimposed.
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svn merge -r 134766:135946 svn+ssh://svn.lindenlab.com/svn/linden/branches/avatar-pipeline/currently-worn-folder-10 .
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EXT-1021 Update code to use new Inventory Icon art files in floater_invetory.xml
EXT-176 Open and closed state for art for folders in list view in side panel
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