Age | Commit message (Collapse) | Author |
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llinventorymodel subclass
Created LLInventoryModelBackgroundFetch file for handling background fetch.
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Superficial cleanup to change all typedef std::vector<LLUUID> to use a common typedef uuid_vec_t instead.
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localized
reviwed https://codereview.productengine.com/secondlife/r/35/
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branch : product-engine
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result contain inappropriate items.
- Fixed folder_view and inventory_panel resizing in LLFolderView::arrange() when all visible items are filtered out. This fixed context menu for "Search" SLURL in Places->My Landmarks.
- Added check for visible items to display correct context menu when right-clicking on "Search" SLURL for empty search results in any inventory panel.
Reviewed by Leyla Farazha https://codereview.productengine.com/secondlife/r/14/
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branch : product-engine
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inventory folder after moving item between folders
reviewed by Leyla
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inventory search)
- disabled auto scrolling in inventory panels when mouse pointer is over the panel
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branch : product-engine
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of found terms.
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branch : product-engine
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blank Favorites bar panel
Cause:
LLFolderView did NOT take into account size of status textbox during required height calculation
Solution:
Reserve size for textbox if the folderview does not have filtered items.
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branch : product-engine
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- Removed some magic numbers in status textbox positioning.
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branch : product-engine
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pressed in Landmarks tab)
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branch : product-engine
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- Changed status textbox rect in folder view.
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branch : product-engine
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suggesting the user try global search.
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EXT-4547 [BSI] it is possible to highlight multiple layers of chat
EXT-3844 Mouse wheel camera zoom is not reflected on View popup slider
EXT-3103 Add an option to restrict entering non-ascii symbols in text editor.
reviewed by Leyla
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EXT-4957 : add const correctness for LLFolderViewEventListener::isItemRemovable
This checkin affects several files but is a lot less scary than it looks. It's mostly to add const correctness, and to rename isInTrash to isItemInTrash so that its naming is consistent with isItemRemovable/isItemMovable.
The only functionality change is to disable the trash button when an item is already in the trash.
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in my landmarks tab
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branch : product-engine
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when switching to inventory sidepanel tab
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branch : product-engine
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being moved by keyboard arrow buttons)
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branch : product-engine
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Fixed size and position of renamer line editor
Reviewed with Richard
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Optimized LLFolderViewItem constructor by passing param block as
const ref to avoid copies.
Removed per-item arrow and background images, use defaults.
Removed unneeded static image pointers.
Removed hard-coded rounded_square.tga, replaced with Rounded_Square
Ditto for folder_arrow.tga
Reviewed with Richard.
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Includes some minor const correctness infrastructure changes.
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Simple one-line fix, but fixes a core issue where if the last item in a panel is deleted, no notification is triggered.
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Changed back to 8 pixel indent, as Ben Glenn was seeing confusion in
user tests with lesser indents. Made it a setting, FolderIndentation
in case we want to change in the future.
Reviewed with Leyla.
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favorites folder through landmarksSP"
- Added drag and drop for empty inventory panel. Dropped item gets to
the root folder.
- Fixed issue with empty "Landmarks" inventory panel not displaying "No
matching items..." message.
- Removed accordion updating and hiding in idle routine. This invalidates EXT-2346 "My Landmarks accordion panels shouldn't be displayed if there are no landmarks in respective folders"
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branch : product-engine
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Name change "DontShowInHierarchy"->"Hidden".
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Default selection will no longer try to select hidden folders.
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branch : avatar-pipeline
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Hidden folders are no longer allowed to be selected.
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branch : avatar-pipeline
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doing a background fetch.
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EXT-3476 : Dragging and item in the PlacesSP brings up the InventorySP
EXT-1916 : Landmarks are not sorted in the Favorites Accordion
Added a new LLInventoryObserver::SORT request for resorting folder contents.
Landmarks no longer use the same sorting as accordions.
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branch : avatar-pipeline
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Doing a more robust check to see if folders need to be refreshed.
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branch : avatar-pipeline
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EXT-1609 : Strange behavior for accordions in Places panel, Landmarks tab
Forcing top-level folders open when accordion is active. Removed logic that was saving and restoring initial folder state.
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branch : avatar-pipeline
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branch : avatar-pipeline
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branch : avatar-pipeline
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Filter now works correctly.
Made some naming changes (e.g. setFilterType -> setFilterObjectType) so that what you choose to filter by is more explicit.
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branch : avatar-pipeline
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LLFolderView was explicitly passing scroll events back to its
parent LLScrollContainer, which it didn't need to do. It may not have
exhibited an infinite loop before due to bugs in the border width
computations for scroll rectangles. Reviewed with Leyla.
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Links that aren't necessary
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branch : avatar-pipeline
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Also did some minor cleanup on header files.
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branch : avatar-pipeline
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Also made several infrastructure improvements that help inventory panels defer generating their folders/views until after inventory has been loaded up. This was pretty haphazard before.
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branch : avatar-pipeline
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Also fixes EXT-172, EXT-2399. Semantics now are:
Object name, object desc, parcel name, region name, inventory item name
all are ASCII only.
Parcel desc allows arbitrary Unicode chars.
Group names force ASCII only.
Reviewed with Leyla
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getWorldViewRect (scaled vs. raw)
Reduces chance of future UI bugs related to UI size.
Discussed with Richard.
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svn merge -r137106:137808 svn+ssh://svn.lindenlab.com/svn/linden/branches/avatar-pipeline/inventory-panel
Porting over changes from svn Inventory Panel work.
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