Age | Commit message (Collapse) | Author |
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toolbar buttons and "lost".
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added to LLToolBarView to perform the action.
* Updated toybox to new height size per XD.
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"DisplayDestinationsOnInitialRun" setting or initial agent SL login.
* Added toolbar enumeration for toolbar view so queries for commands can now
indicate where the command currently is on the left, right or bottom toolbars.
* Updated toybox toolbar button tooltips to indicate where the command currently
resides in the view.
* Added unused function to allow toolbar buttons to be changed to flash
indefinitely.
Reviewed by Richard.
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would remove them from the surrounding toolbars.
* Removed dead drag & drop code
* Fixed issue where saving didn't necessarily work because toolbar populated
with command id's that didn't have associated names.
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Reviewed by Leslie
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* Floater updates for positioning and to revert some earlier string changes.
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moved floater snap region to middle of toolbars and constrained floaters to that snap region
also made toybox floater pass all drag and drop events along to toolbar
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currently not hooked to any functionality.
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buttons that I can d&d into the toolbars
EXP-1268 FIX -- The "Restore Defaults" button should reset the left/right/bottom toolbars to their default states
* LLToolBarView::loadDefaultToolbars now a static function
* Toybox button callback hooked up to properly restore defaults
Reviewed by Merov
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on the localized button labels.
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buttons that I can d&d into the toolbars
EXP-1233 FIX -- Populate the toybox floater window with all FUI toolbar buttons indicated as such in the "commands.xml" definition.
EXP-1267 FIX -- Enable/disable buttons in the toybox
* Hooked up button callbacks to the toolbar buttons
* Fixed toybox button enable/disable to function properly and live update as
buttons change states.
* Removed the toybox toolbar background image
Reviewed by Leyla
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buttons that I can d&d into the toolbars
* Command buttons are now enabled/disabled in toybox based on whether or not the
LLToolBarView has them anywhere.
* Commands now have argument to specify whether or not they should be in the
toybox.
* LLCommandId is now used a universal reference for commands.
Reviewed by Richard.
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buttons that I can d&d into the toolbars
EXP-1233 PROGRESS -- Populate the toybox floater window with all FUI toolbar buttons
EXP-1236 FIX -- The toybox floater should remember its position for the user
* Basic addCommand function to the LLToolBar. Need proper implementation.
* Added map for faster lookup of commands
* Toybox now adds commands to its toolbar for basic button setup
Reviewed by Richard.
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buttons that I can d&d into the toolbars
EXP-1210 FIX -- Implement new toybox floater window
EXP-1231 FIX -- Add menu option to toggle the toybox floater on and off
* Basic toybox floater implemented as its own class
* Toybox is available through "Me -> Toolbars..." menu option or ctrl-T shortcut
* Toolbars now have "side" type rather than simple orientation, as well as button
state for "icons only" or "icons with text".
Reviewed by Richard
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