Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-03-09 | Automated merge up from viewer-development into mesh-development | Loren Shih | |
2011-02-22 | STORM-889 FIXED Put Link/Unlink in Edit Panel | Paul ProductEngine | |
- Moved callbacks for Link/Unlink to the LLSelectMgr - Binded Link/Unlink callbacks with buttons in Build Floater - Replaced view_listener_t usage for Link, Unlink, EnableLink, EnableUnlink with boost::bind | |||
2011-02-09 | SH-938 [REGRESSION] Mesh costs and old style costs shown in Edit tools on ↵ | leyla_linden | |
mesh region with MeshEnabled set to False | |||
2011-02-09 | SH-840 Convert resource cost physics cost to prim count | leyla_linden | |
2011-02-07 | SH-930 FIX revert ARC algorithm for merge to viewer-development | Nyx (Neal Orman) | |
Reverting incomplete changes to ARC so that we don't change RC when we merge down. | |||
2011-01-28 | SH-841 Hide physics parameters in build tools when connected to a region ↵ | leyla_linden | |
that doesn't support additional physics parameters. | |||
2011-01-19 | SH-808 Selectively enable/disable features in edit tools | leyla_linden | |
2010-11-18 | SH-350 SH-351 SH-355 FIX Several fixes for ARC | Nyx (Neal Orman) | |
Fixed the texture resolution calculation against the rounding errors we had before. Fixed the bug where linking prims changed the combined cost Fixed the bug where twisting was not computed properly Code reviewed by davep. | |||
2010-10-13 | correct licenses (fix problem with license change merge) | Oz Linden | |
2010-10-07 | Add pure physics cost to UI | Dave Parks | |
2010-09-27 | merge | Dave Parks | |
2010-09-21 | Fix for build failures - disabling tcmalloc for now | Brad Payne (Vir Linden) | |
2010-09-10 | Added test code for volume raycast octree and fixed a crash in render cost ↵ | Dave Parks | |
calculation when selecting trees/grass. Reviewed by jwolk. | |||
2010-09-01 | CTS-231 WIP create new ARC algorithm to be more accurate and account for meshes | Nyx (Neal Orman) | |
First pass - uses the new algorithm to hopefully be more accurate of render load on low-end machines. Also accounts for mesh complexity, including if a mesh is weighted or non-weighted. Code reviewed by davep | |||
2010-08-27 | Post-convert merge by convert_monolith.py from ./viewer-experience | Monroe Linden | |
2010-08-25 | merge | Dave Parks | |
2010-08-16 | moved buildFloater out of lluictrlfactory to llfloater.cpp | Richard Nelson | |
2010-08-13 | Added new UI to show linked set cost and object cost. Changed terminology ↵ | jwolk | |
in edit tools. Updated request payload when requesting object cost. Paired with davep | |||
2010-08-24 | Backed out changeset c3d41f18ce2b | Tofu Linden | |
back-out the back-out for this branch. yay. | |||
2010-08-24 | Backed out changeset a62bf7c0af21 | Tofu Linden | |
Backing out this merge that I pushed (prematurely) to the wrong place. | |||
2010-08-24 | merge heads. whew. | Tofu Linden | |
2010-08-13 | Change license from GPL to LGPL (version 2.1) | Oz Linden | |
2010-07-30 | deprecated LLPanel::child*() methods | Richard Nelson | |
2010-07-30 | deprecated LLPanel::child*() methods | Richard Nelson | |
2010-07-14 | merge | Dave Parks | |
2010-06-22 | EXT-7729 WIP LLWARNS: Tons of "Making dummy class..." warnings on startup | Richard Linden | |
reviewed by Leyla | |||
2010-06-10 | merge | Dave Parks | |
2010-06-07 | Merge with render-pipeline | Dave Parks | |
2010-05-21 | EXT-6658 FIXED Fixed text overflow and truncation | Paul Guslisty | |
- Made more vertical space between radio group and status text to avoid overlapping - Moved by 5 pixels to the left \"checkbox fullbright\" checkbox to avoid trancation - Replaced checkbox's label with TextBox to have ability to apply word_wrap for truncated label Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/430/ --HG-- branch : product-engine | |||
2010-05-15 | Highlight for object cost and proper retrieval/display of prim object cost ↵ | Dave Parks | |
and linkset cost. | |||
2010-03-30 | HUGE merge from viewer-trunk. Many conflicts resolved. | Tofu Linden | |
2010-03-23 | EXT-2959 : Full out camera functions from llagent to llagentcamera | Loren Shih | |
First check-in; only compiles, nothing more. | |||
2010-02-17 | merge from viewer2. | Tofu Linden | |
2010-02-17 | EXT-5172 set prefs review: "Allow media to auto-play" , media setting "auto ↵ | angela | |
play" and "auto scale" to 'true' by default | |||
2010-02-16 | viewer2 merge. | Tofu Linden | |
2010-02-16 | EXT-5172 prefs review: Allow media to auto-play should be set by default | angela | |
2010-02-11 | merge from viewer2 trunk. | Tofu Linden | |
2010-02-11 | CID-67 | Tofu Linden | |
Checker: FORWARD_NULL Function: LLFloaterTools::updatePopup(LLCoordGL, unsigned int) File: /indra/newview/llfloatertools.cpp | |||
2010-02-05 | merge from viewer2 trunk. | Tofu Linden | |
2010-02-04 | This file should have gone in with a previous changeset ↵ | Rick Pasetto | |
(https://hg.lindenlab.com/viewer/viewer-2-0/changeset/dddb40b50424/) | |||
2010-01-20 | Merge from viewer2. Minor conflict resolved. | Tofu Linden | |
2010-01-19 | FIX EXT-4468 DEV-41991: Make selected objects "more important" when loading ↵ | Rick Pasetto | |
their media data | |||
2010-01-13 | Merge. | Tofu Linden | |
2010-01-11 | FIX EXT-3972: Don't put up the "multiple media" dialog just because the user ↵ | Rick Pasetto | |
doesn't have the "Select Face" tool selected. | |||
2010-01-06 | Merge from viewer2 trunk again - some fairly important fixes there. | Tofu Linden | |
2010-01-05 | EXT-3588 Grey-out "gear" icon if not all faces selected have media | Rick Pasetto | |
We've gone back and forth on this, but we've decided that there are just too many ways to accidentally add media to multiple faces when you don't mean to. This helps in one small way: by disabling the gear icon unless all selected faces have media. | |||
2009-12-22 | Added prim cost equivalency to UI for importer and tools floater. | Dave Parks | |
2009-12-16 | EXT-3514 update debug settings for new appearance features | Nyx (Neal Orman) | |
following changes: 1) remove renderavatarinvisible - no longer need this debug setting 2) add showobjectrenderingcost (default:TRUE) so we can turn this feature off if necessary 3) add showdebugappearanceeditor (default:FALSE) so we can test the future appearance editor code reviewed by vir and seraph --HG-- branch : avatar-pipeline | |||
2009-12-11 | Merge | skolb | |
2009-12-11 | EXT-2718 avatar render cost higher in 2.0 than in 1.23 | Nyx (Neal Orman) | |
previous fix fixed the double-counting of texture costs. resulting ARC was ~99 points higher for most avatars. This patch makes the cost shoot up again, as ARC was improperly computed in 1.23 and before. This makes the cost for an avatar increase 10 points per prim instead of per-attachment, which is how we have documented it. Also used constants to eliminate magic numbers and increased ARC limit from 1024 to 2048. Will request feedback on change from BSI:STU Code reviewed by Bigpapi --HG-- branch : avatar-pipeline |