Age | Commit message (Collapse) | Author |
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failures
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changes to common libraries from the server codebase:
* Additional error checking in http handlers.
* Uniform log spam for http errors.
* Switch to using constants for http heads and status codes.
* Fixed bugs in incorrectly checking if parsing LLSD xml resulted in an error.
* Reduced spam regarding LLSD parsing errors in the default completedRaw http handler. It should not longer be necessary to short-circuit completedRaw to avoid spam.
* Ported over a few bug fixes from the server code.
* Switch mode http status codes to use S32 instead of U32.
* Ported LLSD::asStringRef from server code; avoids copying strings all over the place.
* Ported server change to LLSD::asBinary; this always returns a reference now instead of copying the entire binary blob.
* Ported server pretty notation format (and pretty binary format) to llsd serialization.
* The new LLCurl::Responder API no longer has two error handlers to choose from. Overriding the following methods have been deprecated:
** error - use httpFailure
** errorWithContent - use httpFailure
** result - use httpSuccess
** completed - use httpCompleted
** completedHeader - no longer necessary; call getResponseHeaders() from a completion method to obtain these headers.
* In order to 'catch' a completed http request, override one of these methods:
** httpSuccess - Called for any 2xx status code.
** httpFailure - Called for any non-2xx status code.
** httpComplete - Called for all status codes. Default implementation is to call either httpSuccess or httpFailure.
* It is recommended to keep these methods protected/private in order to avoid triggering of these methods without using a 'push' method (see below).
* Uniform error handling should followed whenever possible by calling a variant of this during httpFailure:
** llwarns << dumpResponse() << llendl;
* Be sure to include LOG_CLASS(your_class_name) in your class in order for the log entry to give more context.
* In order to 'push' a result into the responder, you should no longer call error, errorWithContent, result, or completed.
* Nor should you directly call httpSuccess/Failure/Completed (unless passing a message up to a parent class).
* Instead, you can set the internal content of a responder and trigger a corresponding method using the following methods:
** successResult - Sets results and calls httpSuccess
** failureResult - Sets results and calls httpFailure
** completedResult - Sets results and calls httpCompleted
* To obtain information about a the response from a reponder method, use the following getters:
** getStatus - HTTP status code
** getReason - Reason string
** getContent - Content (Parsed body LLSD)
** getResponseHeaders - Response Headers (LLSD map)
** getHTTPMethod - HTTP method of the request
** getURL - URL of the request
* It is still possible to override completeRaw if you want to manipulate data directly out of LLPumpIO.
* See indra/llmessage/llcurl.h for more information.
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http error handlers to understand LLSD error responses. Fleshing out most http error handler message spam.
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opening the Resident Picker.
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design of the resident picker it can have only one parent. Having multiple parents caused both parents to fight for depth ordering...which caused the flickering. Resolution: Now multiple 'resident pickers' can exist and they are coupled to the floater that spawned then. Meaning that when the parent floater closes, the 'resident picker' floater will also close. In addition, a shadow frustum eminates from the button that opened the 'resident picker'.
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public access" is checked.
MAINT-1200 Resident names not sorted in About Land (or Estate management) floater's allowed/banned boxes
reviewed with Simon
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name or owner name)
- Added updating for Estate name and Estate owner name
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Fixing the cases missed in EXP-1879.
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everywhere.
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- Remove checkbox for per-region mesh disablement and corresponding code
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environment settings.
By the way, moved estate info storage from the REGION/ESTATE floater to a model class.
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to a day cycle.
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fixed sky.
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using the region info model.
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Reason:
The "setregionterrain" message missed estate/region sun info and thus was incomplete.
Fix:
Added missing fields back.
Note:
The fields' values are fake.
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Region/Estate floater.
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Besides, removed all cases of direct access to the water presets map in preparation for future lazy loading.
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its type.
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* Update all related floaters when a sky preset gets removed.
* Don't allow removing skies referenced by (local) day cycles.
* Other minor fixes.
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Settings floater is opened.
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viewer now uses simulatorfeatures to check whether to show
UI elements for mesh or not
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revert region setting to fixed sky.
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reordering of region/estate tabs
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Pressing "Apply" sends the settings update to server.
Pressing "Cancel" reverts to current region settings.
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and region-wide).
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