Age | Commit message (Collapse) | Author |
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- Set tab Environment to the right place (tab order) in the Region\Estate floater
- Updated Environment tab content according the spec
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Besides, adding a workaround for a crash on exit I've experienced.
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* Added "Apply Local to Region" button to the region terrain setttings panel.
* Fixed previewing presets via a combomox in the Advanced Sky Editor floater.
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Changes:
* Fixed incorrect way to pass parameters to notifications.
* Fixed crashes in the Advanced Sky floater and the Region Terrain panel.
* Fixed initialization and multiple instantiation of the Day Cycle floater
(that might lead to incorrect behavior).
* Fixed and re-enabled committing env. settings changes to region.
* Fixed day cycle and sky settings being sent as empty arrays and therefore not passing validation on server.
It is now possible to change region environment settings.
* Added debug messages.
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windlight works
(resubmitted by Vadim ProductEngine)
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getting windlight ported to V2.
Lots of cleanup in the floater classes. Not sure every decision was correct
but it compiles now. Doesn't link yet.
(resubmitted by Vadim ProductEngine)
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merging in windlight estate settings to viewer-dev codebase.
not built, not tested. Probably needs a bunch of fixes to be able
to be integrated.
(resubmitted by Vadim ProductEngine)
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/Users/Aimee/Documents/Work/Linden-Lab/Development/viewer/convert/viewer-identity-evolution
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back-out the back-out for this branch. yay.
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Backing out this merge that I pushed (prematurely) to the wrong place.
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streamlined LLUICtrlFactory's interface
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removed redundant functionality
moved buildPanel to LLPanel
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LLPanel::child*() methods
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reviewed by James
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Superficial cleanup to change all typedef std::vector<LLUUID> to use a common typedef uuid_vec_t instead.
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on the Estate tab under Region/Estate
Fixed button enablement for add/remove ban. The buttons are supposed to be disabled on the mainland, even for gods.
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Checker: RESOURCE_LEAK
Function: LLPanelEstateInfo::onKickUserCommit(const std::vector<std::basic_string<char, std::char_traits<char>, std::allocator<char>>, std::allocator<std::basic_string<char, std::char_traits<char>, std::allocator<char>>>> &, std::vector<LLUUID, std::allocator<LLUUID>>&)
File: /indra/newview/llfloaterregioninfo.cpp
we don't use this structure, all the way back to 1.23
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Function: LLPanelEstateCovenant::LLPanelEstateCovenant()
File: /indra/newview/llfloaterregioninfo.cpp
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REGION/ESTATE, Estate tab
reviewed by James
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reviewed by Richard
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with boost::function in the LLFloaterAvatarPicker
--HG--
branch : product-engine
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Resolved conflicts in llalertdialog.h and llnotify.cpp (local deletion vs
remote change) by removing them.
--HG--
branch : product-engine
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--HG--
branch : product-engine
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--HG--
branch : product-engine
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Cuts number of includes of llnotifications.h from 300+ to 40.
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and reduce unnecessary dependencies and incredibuild wedging. Hopefully in
the long run this will reduce build time. Also cleaned up a lot of header
file usage to conform better to the coding standard.
reviewed by james and steve.
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code. All help should now go through the new help server, via the Help
Browser floater. There should no longer be any custom "?" buttons in
the UI - all <button> and <notification> XUI references relating to
custom help buttons have been expunged.
(I previously extracted all of the help strings from notifications.xml
and passed these to the doc team to include in the help server pages.)
I have checked that none of the XUI elements that are removed here are
still referenced by any C++ code. I've also confirmed that there are
no new notifications removed that I have not already passed on to the
doc team. And I've also done a pass through the UI to make sure that
all of the floaters still look as they should. Finally, I've confirmed
that the new help system for floaters and side panels still works.
2,276 lines deleted - 0 lines added.
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when clicked
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