Age | Commit message (Collapse) | Author |
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and characters floaters.
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widget to avoid a regression that occurred after merging from viewer-release recently caused the time to load a large number of elements to increase substainally.
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an object from right-click in-world menu.
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object to show in the linksets floater if all objects are non-characters, or to show in the characters floater if all objects are characters.
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ssh://hg@bitbucket.org/stinson_linden/viewer-premium-wilderness.
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inappropriately called updateControls(). Fix was to break the updateControl() functionality into two separate handlers updateControlsOnScrollListChange() and updateControlsOnInWorldSelectionChange().
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floater. Also, removing handlers for agent state change.
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convertObjectsIntoScrollListData() should be required to be an array type.
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loaded into cache.
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refactoring.
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characters classes to reduce code duplication, as both functionalities were heavily duplicated.
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scroll list just wide enough for the additional field, but not cleaning up the rest of the floater until Leo has a chance to review.
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pathfinding linksets floater with no real data changes causes a viewer crash.
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to no longer return values directly, but rather to report status only through the callbacks.
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on region crossing.
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linksets from being set to be a material or exclusion volume.
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creating the artifact of crashing the Viewer on the second close of the pathfinding console.
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ssh://hg@bitbucket.org/stinson_linden/viewer-development-havokai.
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pathfinding characters and linksets floaters. The code was not seeing the callback from the object update message of the selection manager.
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unmodifiable.
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of locked linksets.
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value.
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terrain.
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resulted in an usable floater state.
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rather than overwrite it.
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does not exist to the linksets floater.
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were not being disabled when nothing was selected.
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to an LLSD into the Linkset class where it should have been anyway.
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