| Age | Commit message (Collapse) | Author | 
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|  | cancel), the pathing console rebuilds the gfx data. | 
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|  | through the highlight colors. | 
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|  | as expected. | 
|  | restored caused a crash because the vo's had already been removed prior to the  restorePermanentObjects() call. | 
|  | window. | 
|  | have it automatically update the navmesh zones. | 
|  | capabilities have not yet been loading and deferring requests for the navmesh query until the capabilities are fully loaded. | 
|  | support for a simple shape vb which allows us to create and expand from for one off shapes | 
|  | only.  Also, re-arranging the sorting of the check boxes. | 
|  | pathing libraries.  Also, adding extra label fields to better indicate enabled/disabled controls on the console. | 
|  | display without reloading. | 
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|  | member variable from the pathfinding console class in the process. | 
|  | accessor functions where need be. | 
|  | interface. | 
|  | lowercased version of the header file names. | 
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|  | floater console to indicate when a path cannot be found. | 
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|  | integration of the xray code. | 
|  | ssh://hg@bitbucket.org/stinson_linden/viewer-development-pf-xray. | 
|  | boundary crossing.  Also, correcting how the region boundary crossing is detected to make it more accurate. | 
|  | lighting, and better combat z-fighting and noise from wireframes and overlays | 
|  | to Color4. | 
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|  | the generatePath call of the pathing library. | 
|  | character types | 
|  | Separating the viewer status messaging from the simulator status. | 
|  | ssh://hg@bitbucket.org/stinson_linden/viewer-development-havokai. | 
|  | the status of the navmesh is being checked. | 
|  | avatar crosses a region boundary the resident is informed with a message in the pathing window. | 
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|  | console. | 
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|  | information. | 
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