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path: root/indra/newview/llfloaterpathfindingconsole.h
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2024-04-29#824 Process source files in bulk: replace tabs with spaces, convert CRLF to ↵Andrey Lihatskiy
LF, and trim trailing whitespaces as needed
2015-11-10remove execute permission from many files that should not have itOz Linden
2013-03-29Update Mac and Windows breakpad builds to latestGraham Madarasz
2012-07-31Path-643. Once the preferences panel is closed (either through ok or ↵prep@lindenlab.com
cancel), the pathing console rebuilds the gfx data.
2012-06-28Cleaning up new files in preparation for merge into viewer-release.Todd Stinson
2012-06-26Updating the header licensing comments.Todd Stinson
2012-06-22PATH-761: Better calling out the various status of the simulator status ↵Todd Stinson
through the highlight colors.
2012-06-20PATH-761: Implementing the new design for the pathfinding view floater.Todd Stinson
2012-06-11PATH-711: Implementing Leo's changes for the pathfinding console.Todd Stinson
2012-05-22PATH-649: BUGFIX Re-initializing the navmesh zone following a teleport failure.Todd Stinson
2012-05-22PATH-641: BUGFIX Resolving issue with show world movables only not working ↵Todd Stinson
as expected.
2012-05-02Fix for Path-494. Teleporting with a list of renderables that needed to be ↵prep
restored caused a crash because the vo's had already been removed prior to the restorePermanentObjects() call.
2012-05-01Path-494: Added support for culling permanent objects from the pathfinding ↵prep
window.
2012-04-25Adding ability to change the RetrieveNeighboringRegion debug setting and ↵Todd Stinson
have it automatically update the navmesh zones.
2012-04-24PATH-580: BUGFIX Adding functionality to detect when the region's ↵Todd Stinson
capabilities have not yet been loading and deferring requests for the navmesh query until the capabilities are fully loaded.
2012-04-24Added support for rendering the regions water height. Also added initial ↵prep
support for a simple shape vb which allows us to create and expand from for one off shapes
2012-04-20Adding new controls to the console for showing waterplane and world movables ↵Todd Stinson
only. Also, re-arranging the sorting of the check boxes.
2012-04-19Ensuring that the view characters button is active in builds with stubbed ↵Todd Stinson
pathing libraries. Also, adding extra label fields to better indicate enabled/disabled controls on the console.
2012-04-19Making the pathfinding color settings automatically adjust the current ↵Todd Stinson
display without reloading.
2012-04-19Cleaning up the navmesh colors a bit.Todd Stinson
2012-04-18Cleaning up how the shape flags are being computed and removing an unneeded ↵Todd Stinson
member variable from the pathfinding console class in the process.
2012-04-18Ensuring that the pathfinding console member variables are private with ↵Todd Stinson
accessor functions where need be.
2012-04-18Updating llpathinglibrary method calls to cleaned-up version of the library ↵Todd Stinson
interface.
2012-04-18Updating to the latest llphysicextensions pre-built package with the now ↵Todd Stinson
lowercased version of the header file names.
2012-04-09Re-implementing the path testing functionality as a proper LLTool.Todd Stinson
2012-04-06PATH-265: Adding an error message to the testing tab of the pathfinding ↵Todd Stinson
floater console to indicate when a path cannot be found.
2012-04-05Removing the onShowXRayToggle callback as it is no longer required.Todd Stinson
2012-04-05Removing the onShowWorldToggle callback as it is no longer required.Todd Stinson
2012-04-05PATH-500: Updating the pathfinding console defaults following the ↵Todd Stinson
integration of the xray code.
2012-04-05Pull and merge from ↵Todd Stinson
ssh://hg@bitbucket.org/stinson_linden/viewer-development-pf-xray.
2012-04-04PATH-445,PATH-452: Adding functionality to reload the navmesh on region ↵Todd Stinson
boundary crossing. Also, correcting how the region boundary crossing is detected to make it more accurate.
2012-04-03Pathfinding visualization WIP -- add many controls for x-ray render, add ↵Dave Parks
lighting, and better combat z-fighting and noise from wireframes and overlays
2012-04-02Cleaner render of walkables and materials. Convert Vector3 color parameters ↵Dave Parks
to Color4.
2012-03-28Added support for customizing the colors used in the navmesh visualizer.prep
2012-03-27PATH-433: Pumping the character type selection from the console floater into ↵Todd Stinson
the generatePath call of the pathing library.
2012-03-21Path-282: Added support for viewing the walkability map for various ↵prep
character types
2012-03-14PATH-302: Adding in status reporting for the simulator navmesh status. ↵Todd Stinson
Separating the viewer status messaging from the simulator status.
2012-03-13Pull and merge from ↵Todd Stinson
ssh://hg@bitbucket.org/stinson_linden/viewer-development-havokai.
2012-03-12PATH-304: Adding an extra state for the pathfinding console to report that ↵Todd Stinson
the status of the navmesh is being checked.
2012-03-12path-405: Avatar is no longer frozen when pathing window is up and when ↵prep
avatar crosses a region boundary the resident is informed with a message in the pathing window.
2012-03-08PATH-304: Adding functionality to handle the reloading of out-of-date navmeshes.Todd Stinson
2012-03-05PATH-205,PATH-304: More work to handle downloading of out-of-date navmeshes.Todd Stinson
2012-03-02PATH-304,PATH-205: Initial reworking of the navmesh download functionality.Todd Stinson
2012-03-01path-264: Locking avatar in place when pathing floater is up.prep
2012-02-27Path-267: Support for rendering of new shape types an ui hookup.prep
2012-02-21PATH-296: Pulling the freeze/unfreeze functionality into the pathfinding ↵Todd Stinson
console.
2012-02-16Path-278 Debug option to download multiple navmeshes to the viewer.prep
2012-02-15PATH-284: Adding first pass for toggling state for frozen/unfrozen modes.Todd Stinson
2012-02-15PATH-284: Stubbing functionality for the walkability heatmap drop-down.Todd Stinson
2012-02-14PATH-198: Hooking up the path status indicator to some existing state ↵Todd Stinson
information.