Age | Commit message (Expand) | Author |
2011-12-21 | Support for generating a viewer side path from mouse input. | prep |
2011-12-20 | Parameter name change. | Todd Stinson |
2011-12-20 | Pull and merge from ssh://hg@bitbucket.org/stinson_linden/viewer-development-... | Todd Stinson |
2011-12-20 | Adding functionality to set the console values from the console class. | Todd Stinson |
2011-12-20 | Allow for the overlaying of an unblended navmesh ontop of the scenes normal r... | prep |
2011-12-19 | Stubbing out functionality for catching the terrain material properties changes. | Todd Stinson |
2011-12-19 | Stubbing out functionality for catching the rebuild and refresh navmesh butto... | Todd Stinson |
2011-12-19 | Stubbing out functionality for catching the character type switch states. | Todd Stinson |
2011-12-19 | Stubbing out functionality for catching the character width slider changes. | Todd Stinson |
2011-12-19 | Stubbing out functionality for catching the path selection state switch. | Todd Stinson |
2011-12-19 | Stubbing out functionality for catching the overlay display render state switch. | Todd Stinson |
2011-12-16 | Moving the call to initialize the LLPathingLib instance to the pathfinding co... | Todd Stinson |
2011-12-16 | Hooking the navmesh and exclusion volumes render states up to the pathfinding... | Todd Stinson |
2011-12-16 | Adding functionality for the linksets button on the console to open the links... | Todd Stinson |
2011-12-13 | Introducing the initial hooks for building a pathfinding console floater. | Todd Stinson |