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path: root/indra/newview/llfloaterpathfindingconsole.cpp
AgeCommit message (Collapse)Author
2013-11-19replace uses of LLEnvManagerNew::setRegionChangeCallback with ↵Oz Linden
LLAgent::addRegionChangedCallback
2013-03-29Update Mac and Windows breakpad builds to latestGraham Madarasz
2012-07-12Removing debug settings that were in place for pathfinding simulator testing.Todd Stinson
2012-06-28Cleaning up new files in preparation for merge into viewer-release.Todd Stinson
2012-06-26Renaming the rebake navmesh panel class.Todd Stinson
2012-06-26Updating the header licensing comments.Todd Stinson
2012-06-26Updating the pathfinding-specific settings with appropriate comments and an ↵Todd Stinson
unified naming scheme.
2012-06-25PATH-783: Ensuring that the pathfinding console and pathfinding characters ↵Todd Stinson
floaters cannot be created through getInstanceHandle().
2012-06-22PATH-761: Better calling out the various status of the simulator status ↵Todd Stinson
through the highlight colors.
2012-06-20PATH-761: Implementing the new design for the pathfinding view floater.Todd Stinson
2012-06-19Path-722: Fixed bug where navmesh rebake panel was being removed after ↵prep
navmesh debug window was closed. Minor code cleanup.
2012-06-13path-722: Make sure to remove the bake navmesh button if the pathingfinding ↵prep
console is closed.
2012-06-11PATH-714: Removing the DEPRECATED_UNVERSIONED_NAVMESH as the viewer no ↵Todd Stinson
longer has to support the Premium Wilderness regions on the old server code.
2012-06-11PATH-711: Implementing Leo's changes for the pathfinding console.Todd Stinson
2012-05-22PATH-649: BUGFIX Re-initializing the navmesh zone following a teleport failure.Todd Stinson
2012-05-22PATH-641: BUGFIX Resolving issue with show world movables only not working ↵Todd Stinson
as expected.
2012-05-09Added support to disable a draw pool. When the movable option checkbox is ↵prep
selected we will now also cull the terrain draw pool.
2012-05-02Handling mRenderableRestoreList data when closing pathfinding windowprep
2012-05-02Fix for Path-494. Teleporting with a list of renderables that needed to be ↵prep
restored caused a crash because the vo's had already been removed prior to the restorePermanentObjects() call.
2012-05-01Path-494: Added support for culling permanent objects from the pathfinding ↵prep
window.
2012-04-25Adding ability to change the RetrieveNeighboringRegion debug setting and ↵Todd Stinson
have it automatically update the navmesh zones.
2012-04-24PATH-580: BUGFIX Adding functionality to detect when the region's ↵Todd Stinson
capabilities have not yet been loading and deferring requests for the navmesh query until the capabilities are fully loaded.
2012-04-24Added support for rendering the regions water height. Also added initial ↵prep
support for a simple shape vb which allows us to create and expand from for one off shapes
2012-04-20Adding new controls to the console for showing waterplane and world movables ↵Todd Stinson
only. Also, re-arranging the sorting of the check boxes.
2012-04-19Ensuring that the view characters button is active in builds with stubbed ↵Todd Stinson
pathing libraries. Also, adding extra label fields to better indicate enabled/disabled controls on the console.
2012-04-19Making the pathfinding color settings automatically adjust the current ↵Todd Stinson
display without reloading.
2012-04-19Cleaning up the navmesh colors a bit.Todd Stinson
2012-04-19BUILDFIX: Correcting a linux/mac build issue.Todd Stinson
2012-04-18Cleaning up how the shape flags are being computed and removing an unneeded ↵Todd Stinson
member variable from the pathfinding console class in the process.
2012-04-18Ensuring that the pathfinding console member variables are private with ↵Todd Stinson
accessor functions where need be.
2012-04-18Updating llpathinglibrary method calls to cleaned-up version of the library ↵Todd Stinson
interface.
2012-04-18Updating to the latest llphysicextensions pre-built package with the now ↵Todd Stinson
lowercased version of the header file names.
2012-04-10Ensuring that the defaults are synced after building the pathfinding console ↵Todd Stinson
and pathfinding path tool.
2012-04-10Altering how the toolset is swapped into and out-of test path mode.Todd Stinson
2012-04-09Re-implementing the path testing functionality as a proper LLTool.Todd Stinson
2012-04-06PATH-265: Adding an error message to the testing tab of the pathfinding ↵Todd Stinson
floater console to indicate when a path cannot be found.
2012-04-06Altering the layout of the pathfinding console based on feedback.Todd Stinson
2012-04-05Enabling the Show World checkbox when crossing region boundaries so that ↵Todd Stinson
users do not suddenly end up lost in blackness as the navmesh downloads.
2012-04-05Removing the onShowXRayToggle callback as it is no longer required.Todd Stinson
2012-04-05Removing the onShowWorldToggle callback as it is no longer required.Todd Stinson
2012-04-05PATH-500: Updating the pathfinding console defaults following the ↵Todd Stinson
integration of the xray code.
2012-04-05Pull and merge from ↵Todd Stinson
ssh://hg@bitbucket.org/stinson_linden/viewer-development-pf-xray.
2012-04-04PATH-445,PATH-452: Adding functionality to reload the navmesh on region ↵Todd Stinson
boundary crossing. Also, correcting how the region boundary crossing is detected to make it more accurate.
2012-04-04remove debug commentprep
2012-04-04Support for navmesh vbo. Navmesh vb supports heat map.prep
2012-04-03Pathfinding visualization WIP -- add many controls for x-ray render, add ↵Dave Parks
lighting, and better combat z-fighting and noise from wireframes and overlays
2012-04-02Cleaner render of walkables and materials. Convert Vector3 color parameters ↵Dave Parks
to Color4.
2012-03-29Exposed star(valid/invalid) and test path colors. Refactored path drawing ↵prep
code to use ll f()'s
2012-03-28Updating the navmesh colors based on discussions with Leo.Todd Stinson
2012-03-28Linux build fix - cast incoming color values to U8's.prep