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path: root/indra/newview/llfloaterpathfindingcharacters.cpp
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2012-08-14PATH-849: Group objects were losing their [group] identifier following the ↵Todd Stinson
last commit. This should fix that issue.
2012-08-14PATH-849: Refactoring the behavior after loading the owner name of a ↵Todd Stinson
pathfinding object into the avatar name cache so that each object can simply update its respective row in the scroll list rather than rebuilding from scratch after all names are loaded.
2012-07-24Adding a group identifier to the group objects in the pathfinding linksets ↵Todd Stinson
and characters floaters.
2012-06-29PATH-797: BUGFIX Altering how the rows are being added to the scrolllist ↵Todd Stinson
widget to avoid a regression that occurred after merging from viewer-release recently caused the time to load a large number of elements to increase substainally.
2012-06-28Cleaning up new files in preparation for merge into viewer-release.Todd Stinson
2012-06-26Updating the header licensing comments.Todd Stinson
2012-06-25PATH-718: Ensuring that the characters panel will work correctly with a ↵Todd Stinson
stubbed physicsextension library.
2012-06-25PATH-783: Ensuring that the pathfinding console and pathfinding characters ↵Todd Stinson
floaters cannot be created through getInstanceHandle().
2012-06-22PATH-764,PATH-765: Adding in a context menu option on right-click of an ↵Todd Stinson
object to show in the linksets floater if all objects are non-characters, or to show in the characters floater if all objects are characters.
2012-06-20PATH-738: Removing SERVER_SIDE_CHARACTER_SHAPE_ROLLOUT_COMPLETE ifdef.Todd Stinson
2012-06-15BUGFIX: Correcting a behavior where moving the cursor over a selected object ↵Todd Stinson
inappropriately called updateControls(). Fix was to break the updateControl() functionality into two separate handlers updateControlsOnScrollListChange() and updateControlsOnInWorldSelectionChange().
2012-06-07Physics capsules now inherit the rotations of their parent vo when rendered. ↵prep
API update.
2012-06-05BUGFIX: Correcting an assert behavior where the LLSD returned from calls to ↵Todd Stinson
convertObjectsIntoScrollListData() should be required to be an array type.
2012-06-05Altering the method name.Todd Stinson
2012-06-04BUGFIX: Ensuring that the viewer will still work on regions that have older ↵Todd Stinson
pathfinding server code with the character shape data.
2012-06-04PATH-676: Correcting selection behavior so that the first selected object ↵Todd Stinson
does remain invisible after changing the selection.
2012-06-04Some class refactoring.Todd Stinson
2012-06-04Ensuring that the scroll list is rebuilt after any missing avatar names are ↵Todd Stinson
loaded into cache.
2012-06-01Migrated restoration of physics capsule into pathing characterprep
2012-06-01Migrated physics capsule logic into pathing character objectprep
2012-05-30Cleaning up some unreferenced headers and classes definitions from previous ↵Todd Stinson
refactoring.
2012-05-30First pass at refactoring the pathfinding linksets and pathfinding ↵Todd Stinson
characters classes to reduce code duplication, as both functionalities were heavily duplicated.
2012-05-01Switching the functionality of the linksets and character request handling ↵Todd Stinson
to no longer return values directly, but rather to report status only through the callbacks.
2012-04-25Removing windows line endings from .h and .cpp files.Todd Stinson
2012-04-06Altering the layout of the pathfinding console based on feedback.Todd Stinson
2012-04-05PATH-482: BUGFIX Automatically reloading the character and linksets floaters ↵Todd Stinson
on region crossing.
2012-03-27Refactoring the characters floater code.Todd Stinson
2012-03-08PATH-349: BUGFIX Incorrect ordering of CPU time was only occurring in the ↵Todd Stinson
case that the number of digitis in one of the CPU times exceeded 3 digits. In this scenario, the thousands comma was being inserted, and this comma was disrupting the comparison method. This fix is simply to use the standard integer formatting rather that the locale specific one.
2012-03-01BUGFIX Correcting a problem with the object selection code in the ↵Todd Stinson
pathfinding characters and linksets floaters. The code was not seeing the callback from the object update message of the selection manager.
2012-02-17PATH-310: Switching the cpu time display from milliseconds to microseconds ↵Todd Stinson
to properly indicate the correct values.
2012-02-13Updating the pathfinding character initialization to match the new data type ↵Todd Stinson
for CPU time.
2012-02-13PATH-284: Hooking up the characters button to open the characters floater.Todd Stinson
2012-02-10PATH-245: Adding functionality for returning objects to owner from the ↵Todd Stinson
characters floater.
2012-02-09PATH-245: Adding initial functionality for rendering debug beacons for ↵Todd Stinson
selected pathfinding characters.
2012-02-09PATH-245: Adding proper toggling of the enabled state for the take, take ↵Todd Stinson
copy, and delete buttons.
2012-02-09PATH-245: Basic functionality for take, take copy, and delete.Todd Stinson
2012-02-09PATH-245: Fixing an issue with character selection.Todd Stinson
2012-02-07PATH-245: Disabling character selection through the character floater as it ↵Todd Stinson
is seeming to cause weird artifacts in its current state.
2012-02-07PATH-245: Adding functionality to teleport avatar to the last known position ↵Todd Stinson
of the character. Might still need to refresh the characters current position before teleport, as future enhancement.
2012-02-07PATH-245: Integrating with the working sim-side cap service.Todd Stinson
2012-02-07PATH-245: Hooking the characters floater up to the character service. Also, ↵Todd Stinson
adding in an additional state to handle the floater when the service does not exist.
2012-02-02PATH-245: First pass at laying out the characters floater. Functionality is ↵Todd Stinson
mostly stubbed in. The data is currently tied to the same cap service as the linkset data, so that will need to change as soon as the new service is available.