Age | Commit message (Collapse) | Author |
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bones, improperly names bones etc...)
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meshes.
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Took out unused function that was seen in crash report from this bug. No functionality change.
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differently from changing some other LOD parameter, to avoid successive simplification problem
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properly enabling/disabling wizard buttons
xml ui fixes
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LLPointer issues in the mesh model uploading flow and fix them if exist.
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callbacks to main thread, add object model to decomposition tool, make imported model scales non-uniform.
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onIdle functions to llcallbacklist.
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file name not filling in
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parameters.
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much else
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skeletal node is present.
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SID fails to resolved.
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SID fails to resolved.
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xcode didn't like the way we were defining inner classes and assuming that if the outer class
was a friend that the inner class would be too. Couldn't forward-declare the inner class
so had to re-arrange the order of class declaration.
Between re-ordering the class declarations, and explicitly making the inner class a friend,
this un-sticks the mac build, and makes it happy.
Code reviewed by davep.
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