Age | Commit message (Collapse) | Author |
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mesh-asset-deprecation work. (also default SLM usage to on)
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LLModelPreview::genLODs;
SH-1891: viewer crashes while previewing "RYOMA 3D XML File.dae";
SH-1890: Crash loading palm tree
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checking mesh-by-mesh. This should make rejections much less common.
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are absent from collada file (can now upload meshes without normals or texture coordinates).
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and beyond: fixed the thread-safe and highest texture resolution flaws in the mesh texture uploading flow.
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crash) bug when a visual scene is missing.
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solution (model needs to stay at the origin - currently it translates during scaling).
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physics shape preview render.
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eliminated crashing, but still failed to upload it.
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skpfile.dae model with High LOD selected as Physics shape
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against the geometries vertex count
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MissingString MacLocale warnings. Reviewed by Dave
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degenerate triangles in physics mesh and block upload when degenerate triangles are present.
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uploader has
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transformation
SH-810 FIXED Mesh uploader should enable Physics Analyze after "Use Level of Detail" is picked.
Both changes together in this changeset.
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SH-712:Asset error given on upload of duck.dae using High LOD for physics shape - Analyze seems to not complete;
SH-889: Viewer crash when analyzing physics LOD;
SH-890: Viewer crash on Exit after analyzing physics layer which never seems to complete
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Code cleanup.
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the X button in upper right hand corner of the upload model floater on Mac Build
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they're avrigs w/wo joint offets and whether the asset contains a subset of the joints in the visual scene
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triangle number overflowing)
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