| Age | Commit message (Collapse) | Author | 
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|  | DRTVWR-412 Bento (avatar skeleton extensions) | 
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|  | model dialog to stick with error | 
|  | clicked before preview appears. | 
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|  | still defaults to false. | 
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|  | change coloring for show bones, to highlight joint positions and rigging | 
|  | so the actual scale values are fabricated at run-time based on the joint name) | 
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|  | import. dae_tool.py work to enable joint offset tweaking. | 
|  | asserts to verify. | 
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|  | preprocessing when needed | 
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|  | if show joints is enabled in mesh upload preview. | 
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|  | avatar_skeleton.xml. | 
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|  | offset upload based on AND-ing state of all meshes in file. | 
|  | corresponding view option. | 
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|  | joints per mesh to 110. Also fixed some uninitialized members of LLModelLoader. | 
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|  | weights where needed. Warn that related debug settings require restart to take effect. | 
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|  | shaders |