Age | Commit message (Collapse) | Author |
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General refactoring to improve vivox spacial and p2p voice
including generalizing voice info instead of just using
sip uri and credentials. Voice server type is also passed
around in the generalized voice info blob.
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a conversation is focused by clicking on it's line item, selecting a torn off floater or unminimized a torn off floater the stored notifications for that conversation will be removed.
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conversations will be reloaded with data from the new location. Use case for this is if the users nearby chat is empty and they switch to a location that has a nearby chat file, then the nearby chat file be loaded.
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drag and drop one name to conversation
Moved drag and drop start in LLAvatarListItem instead of LLAvatarList, and made LLFloaterIMSession handle multiple dropped participants correctly
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selected conversation needs it (e.g. P2P is typing)
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participants the old conversation floater was being recycled. When the conversation floater was re-initialized it did not remove and update the chat messages. Resolution: When the conversation floater is recycled simply call reloadMessages().
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will be displayed allowing the user to adjust the voice volume when clicked. Also did a code cleanup on conversationview.h/cpp which was showing the speaking indicator icon too soon when joining another voice session. This was due to calling switchIndicator(..) directly inside ::onCurrentVoiceSessionChanged. The proper solution is to wait for SpeeakingIndicatorManager::switchSpeakerIndicators() call switchIndicators().
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refresh update less frequent (perf).
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in accordance with the naming convention in the project, some classes and corresponding files should be renamed:
LLIMConversation -> LLFloaterIMSessionTab
LLIMFloater -> LLFloaterIMSession
LLNearbyChat -> LLFloaterIMNearbyChat
LLIMFloaterContainer -> LLFloaterIMContainer
LLNearbyChatBarListener -> LLFloaterIMNearbyChatListener
LLNearbyChatHandler -> LLFloaterIMNearbyChatHandler
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