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# Conflicts:
# autobuild.xml
# indra/cmake/CMakeLists.txt
# indra/cmake/GoogleMock.cmake
# indra/llaudio/llaudioengine_fmodstudio.cpp
# indra/llaudio/llaudioengine_fmodstudio.h
# indra/llaudio/lllistener_fmodstudio.cpp
# indra/llaudio/lllistener_fmodstudio.h
# indra/llaudio/llstreamingaudio_fmodstudio.cpp
# indra/llaudio/llstreamingaudio_fmodstudio.h
# indra/llcharacter/llmultigesture.cpp
# indra/llcharacter/llmultigesture.h
# indra/llimage/llimage.cpp
# indra/llimage/llimagepng.cpp
# indra/llimage/llimageworker.cpp
# indra/llimage/tests/llimageworker_test.cpp
# indra/llmessage/tests/llmockhttpclient.h
# indra/llprimitive/llgltfmaterial.h
# indra/llrender/llfontfreetype.cpp
# indra/llui/llcombobox.cpp
# indra/llui/llfolderview.cpp
# indra/llui/llfolderviewmodel.h
# indra/llui/lllineeditor.cpp
# indra/llui/lllineeditor.h
# indra/llui/lltextbase.cpp
# indra/llui/lltextbase.h
# indra/llui/lltexteditor.cpp
# indra/llui/lltextvalidate.cpp
# indra/llui/lltextvalidate.h
# indra/llui/lluictrl.h
# indra/llui/llview.cpp
# indra/llwindow/llwindowmacosx.cpp
# indra/newview/app_settings/settings.xml
# indra/newview/llappearancemgr.cpp
# indra/newview/llappearancemgr.h
# indra/newview/llavatarpropertiesprocessor.cpp
# indra/newview/llavatarpropertiesprocessor.h
# indra/newview/llbreadcrumbview.cpp
# indra/newview/llbreadcrumbview.h
# indra/newview/llbreastmotion.cpp
# indra/newview/llbreastmotion.h
# indra/newview/llconversationmodel.h
# indra/newview/lldensityctrl.cpp
# indra/newview/lldensityctrl.h
# indra/newview/llface.inl
# indra/newview/llfloatereditsky.cpp
# indra/newview/llfloatereditwater.cpp
# indra/newview/llfloateremojipicker.h
# indra/newview/llfloaterimsessiontab.cpp
# indra/newview/llfloaterprofiletexture.cpp
# indra/newview/llfloaterprofiletexture.h
# indra/newview/llgesturemgr.cpp
# indra/newview/llgesturemgr.h
# indra/newview/llimpanel.cpp
# indra/newview/llimpanel.h
# indra/newview/llinventorybridge.cpp
# indra/newview/llinventorybridge.h
# indra/newview/llinventoryclipboard.cpp
# indra/newview/llinventoryclipboard.h
# indra/newview/llinventoryfunctions.cpp
# indra/newview/llinventoryfunctions.h
# indra/newview/llinventorygallery.cpp
# indra/newview/lllistbrowser.cpp
# indra/newview/lllistbrowser.h
# indra/newview/llpanelobjectinventory.cpp
# indra/newview/llpanelprofile.cpp
# indra/newview/llpanelprofile.h
# indra/newview/llpreviewgesture.cpp
# indra/newview/llsavedsettingsglue.cpp
# indra/newview/llsavedsettingsglue.h
# indra/newview/lltooldraganddrop.cpp
# indra/newview/llurllineeditorctrl.cpp
# indra/newview/llvectorperfoptions.cpp
# indra/newview/llvectorperfoptions.h
# indra/newview/llviewerparceloverlay.cpp
# indra/newview/llviewertexlayer.cpp
# indra/newview/llviewertexturelist.cpp
# indra/newview/macmain.h
# indra/test/test.cpp
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LF, and trim trailing whitespaces as needed
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Observed on bugsplat, no repro. Something destroys LLConversationItem without cleaning list (some sessions reuse the item, but they aren't supposed to remove it). Either item should inform floater to be properly removed or should be stored as an LLPointer.
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1. Due to desync participant can be NULL - added NULL checks
2. With large backlog of events, closing and then opening a goup session was causing a crash due to obsolete events - added cleanup for backlog
3. In some cases events were accumulating faster than they were processed - ensured that after certain point event processing scales up with a backlog
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turning on 'Mute everyone' option
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Conversations windows are different
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floater.
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toolbar button is consistent now. Use setUserPTTState(false) to switch off the mic.
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Conversations floater, per login session
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window as well
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conversations.
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corner also deletes other open conversations)
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corner also deletes other open conversations)
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Conversation window preference
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with Flash Toolbar button preference
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active tab)
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if user relogin while messages pane is collapsed. )
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from mouselook view
Added all separated conversation floaters to skip list used in gFloaterView->popVisibleAll(skip_list) in llagent.cpp
since LLFloaterIMContainer::setVisible() takes control of them by itself.
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pointers to widgets in PostBuild
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a conversation is focused by clicking on it's line item, selecting a torn off floater or unminimized a torn off floater the stored notifications for that conversation will be removed.
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if requested (was dropped in the shuffle before).
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conversation starts)
CHUI-713 ("Conversations" floater size doesn't persist between sessions)
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conversation list minimized to icons:
deleted redundant savings of the convers. panel width;
added a manually reshape of the conv. panel after change it's collapse state;
function with uninformative name "updateState" was renamed to "reshapeFloaterAndSetResizeLimits"
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after tearing off conversation): Now when a conversation is torn off an adjacent conversation is selected (but not focused).
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conversations in the list. Handle ALT + Enter to expand participant list of selected conversation.
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using 'M' keyboard key)
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in long scrolling conversation list
Renamed LLFLoaterIMContainer::isConversationItemWidgetvisible() to isScrolledOutOfView() with opposite return value
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in long scrolling conversation list
Added LLFLoaterIMContainer::isConversationItemWidgetvisible() which is now used in LLConversationViewSession::startFlashing() to flash chat toolbar button if out of view
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the existence of other conversations and docked/torn off state
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this participant"
Added new LLFloaterIMContainer::visibleContextMenuItem() connected to "Avatar.VisibleItem"
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