| Age | Commit message (Collapse) | Author | 
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|  | * #1836 Texture memory usage overhaul.  Much decrufting
- don't keep a copy of textures in system memory
- use GPU to downrez textures instead of reloading from cache
- use GPU to generate brightness/darkness bumpmaps | 
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|  | # Conflicts:
#	indra/newview/llappviewer.cpp
#	indra/newview/llfloaterchangeitemthumbnail.cpp
#	indra/newview/llpanelprofile.cpp
#	indra/newview/llselectmgr.cpp
#	indra/newview/lltexturectrl.cpp
#	indra/newview/lltexturectrl.h
#	indra/newview/lltooldraganddrop.cpp
#	indra/newview/llviewerdisplay.cpp
#	indra/newview/llvovolume.cpp | 
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|  | UI integration | 
|  | SL-20725 | 
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|  | Update editor in which texture changed to local | 
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|  | Is supposed to use thumbnails now | 
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|  | single-folder mode | 
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