Age | Commit message (Collapse) | Author |
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replace llinfos, lldebugs, etc with new LL_INFOS(), LL_DEBUGS(), etc.
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picker
Added checks to validate that the selection list is non-empty
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http error handlers to understand LLSD error responses. Fleshing out most http error handler message spam.
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protocol and using the cap (People API) whenever available. Still has occurence of Resident as last name to clean up.
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picker search results were being sent to the old global resident picker. Now resident pickers are non-global and coupled to their parent floater.
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opening the Resident Picker.
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instead of getChildView(). Also using settings.xml to store common custom variables.
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design of the resident picker it can have only one parent. Having multiple parents caused both parents to fight for depth ordering...which caused the flickering. Resolution: Now multiple 'resident pickers' can exist and they are coupled to the floater that spawned then. Meaning that when the parent floater closes, the 'resident picker' floater will also close. In addition, a shadow frustum eminates from the button that opened the 'resident picker'.
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excluded from the search results
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/Users/Aimee/Documents/Work/Linden-Lab/Development/viewer/convert/viewer-identity-evolution
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back-out the back-out for this branch. yay.
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Backing out this merge that I pushed (prematurely) to the wrong place.
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invalid characters in Viewer
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comments: "Andrey ProductEngine added a comment - 02/Jun/10 03:21 AM" and "Grumpity ProductEngine added a comment - 02/Jun/10 03:25 AM" of EXT-6710 issue.
1 Reused 'ShareNotification' with updated message.
2 Made allert message box scrollable(done by Yuri Chebotarev).
3 Updated word words_separator in strings.xml.
4 Made friends list tab of avatar picker be opened on 'share with avatar' action.
reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/525/
--HG--
branch : product-engine
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about non-copy objects sharing.
Current behavior:
* user will be prompted about sharing items regardless is it one or more items;
* user will be prompted about trying to share one ore more non-copy items;
* in case user tries to share non-copy items among with copy items — copy tems will be shared and user will be prompted about sharing non-copy items
reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/475/
--HG--
branch : product-engine
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reviewed by James
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items to several selected avatars in avatar picker:
1. Select items to share
2. Click Share; Resident chooser opens
3. Select residents to share with, click SELECT
4. Selected items are transferred to selected users
5. Pop-up toast confirms transfer
Some implementation notes:
* Avatar Picker is not closed when give inventory requests are sent (to be enable change selection and offer other items to other avatars)
* Select button is enableв if all selected items can be offered.
* Disabling of the "Share" menu item in the Inventory context menu is syncronized with check (before sending offer) whether item can be offered at all
Reviewed by Richard Nelson at https://codereview.productengine.com/secondlife/r/364/
--HG--
branch : product-engine
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Reviewed with Callum
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Basically, allow any non-zero-length search.
Relates to DEV-49464
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This and last reviewed with Kelly
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Causes Crash)
* Added check of Avatar Picker floater (People Chooser) against NULL in search callback.
Reviewed by Vadim at https://codereview.productengine.com/secondlife/r/236/
--HG--
branch : product-engine
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Inventory panel to Resident Picker)
- added handling the drag add drop inventory items to resident picker
- added "Share" verb button to the inventory panel which opens resident picker
- added "Share" menu item to the individual inventory context menu which acts as verb button
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/215/
--HG--
branch : product-engine
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Superficial cleanup to change all typedef std::vector<LLUUID> to use a common typedef uuid_vec_t instead.
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Added temporary getDisplayName() to LLCacheName
Moved temporary placeholder display names into LLCacheName
Eliminated rarely used LLAgentUI::buildName in favor of buildFullName
Standardized buildFullName capitalization
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Also eliminated notification "ObjectGiveItemUnknownUser" because the
SLURL-based name lookup will always retrieve the user name.
Fixed a bug with ObjectGiveItem where the SLURL would be incorrect
for a group.
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