Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-10-28 | SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove ↵ | Dave Parks | |
LLMemTracked, introduce alignas, hook most/all reamining allocs, disable synchronous occlusion, and convert frequently accessed LLSingletons to LLSimpleton | |||
2017-07-07 | MAINT-6931 Fixed Flexi prims being FPS dependent | andreykproductengine | |
2015-11-10 | remove execute permission from many files that should not have it | Oz Linden | |
2014-12-10 | Rename llround(..) to ll_round(..) because of a collision with MS llround ↵ | callum_linden | |
(long long round) in VS2013 | |||
2014-02-05 | more fix for a non-finite number assertion in llvolume | Xiaohong Bao | |
2013-10-25 | trivial: fix several weird compiling errors. | Xiaohong Bao | |
2013-10-15 | renamed TimeBlock to BlockTimerStatHandle | Richard Linden | |
2013-10-08 | merge from viewer-release | Richard Linden | |
2013-09-05 | changed fast timer over to using macro | Richard Linden | |
another attempt to move mem stat into base class | |||
2013-05-09 | Merge downstream code and viewer-beta | simon | |
2013-04-19 | merge changes for DRTVWR-294 | Oz Linden | |
2013-04-17 | Some minor cleanups while hunting crashes. Reviewed by Kelly | simon | |
2013-04-11 | Merge in downstream code (chui fixes, materials) | simon | |
2013-03-29 | Update Mac and Windows breakpad builds to latest | Graham Madarasz | |
2013-03-19 | Merge in viewer-beta to get CHUI code | Simon Linden | |
2013-03-11 | Viewer-chui merge | prep | |
2013-03-08 | MAINT-2371 Lat round of optimizations. | Dave Parks | |
Reviewed by Graham | |||
2013-01-30 | Pull merge from lindenlab/viewer-developement | Merov Linden | |
2013-01-24 | merging in viewer-beta. | Nyx Linden | |
Most of the merge was clean, a couple conflicts. Brought over a couple patches manually for llpolymesh. | |||
2013-01-10 | Merge pull from lindenlab/viewer-beta | Merov Linden | |
2012-12-17 | Updating a comment. | William Todd Stinson | |
2012-12-04 | Pull and merge viewer-development | simon@Simon-PC.lindenlab.com | |
2012-11-28 | SH-3563. Pull and merge from viewer-development. Modest code changes to fix ↵ | prep | |
alignment issue in llAppearance. | |||
2012-11-20 | Automated merge with https://bitbucket.org/lindenlab/viewer-development | Dave Parks | |
2012-11-20 | MAINT-1270 Fix for flexi prims showing up as discs when first loading. | Dave Parks | |
Reviewed by Stinson. | |||
2012-11-20 | MAINT-1270 Fix for flexi prims showing up as discs when first loading. | Dave Parks | |
Reviewed by Stinson. | |||
2012-11-16 | MAINT-1890 FIX Removing previous hacky fix for this issue. The better ↵ | William Todd Stinson | |
solution is to clamp the update_period to a reasonable number of frames (32). | |||
2012-11-14 | Pull and merge from ssh://hg@bitbucket.org/lindenlab/viewer-beta. | William Todd Stinson | |
2012-11-13 | MAINT-1890: Adding a more descriptive comment to this hack fix for future ↵ | William Todd Stinson | |
reference. | |||
2012-11-12 | MAINT-1890: A hacky fix for flexi-prim updates after teleport by ignoring ↵ | William Todd Stinson | |
the sUpdateDelay value and simply updating all flexi-prims. This change most likely reduces frame rate. | |||
2012-11-12 | MAINT-1894: FIX This *should* fix a crash in the LLVolume::resizePath() ↵ | William Todd Stinson | |
method. The callstacks indicated that the std library was throwing a length exception on the std::vector::resize() call. Most likely cause was that the recent changes for flexi-prims were causing the mRenderRes to become negative. And thus, the 1<<mRenderRes calculation was generating a really large value for num_render_sections. | |||
2012-10-11 | Updating linux build to gcc4.6 | Don Kjer | |
2012-08-31 | MAINT-1486 FIXED Crash on login (Unhandled exception) | MaksymS ProductEngine | |
2012-08-23 | Pull and merge from ssh://hg@bitbucket.org/lindenlab/viewer-beta. | Todd Stinson | |
2012-08-14 | correct merge error | Oz Linden | |
2012-08-14 | merge back beta fixes | Oz Linden | |
2012-08-01 | Merge MAINT-1270 fix | simon@Simon-PC.lindenlab.com | |
2012-07-16 | MAINT-1270 Fix for some flexi prims becoming flat at some LoDs | Dave Parks | |
2012-07-16 | MAINT-1270 Fix for some flexi prims becoming flat at some LoDs | Dave Parks | |
2012-06-20 | MAINT-794 Move flexi idleUpdate and texture animation to their own update ↵ | Dave Parks | |
queues. | |||
2012-06-19 | MAINT-794 Factor out a lot of CPU overhead around updating objects. | Dave Parks | |
2012-06-08 | MAINT-646 Optimize LLVolumeImplFlexible::doIdleUpdate() | Dave Parks | |
2012-05-01 | MAINT-775, MAINT-1022 Regression cleanup. | Dave Parks | |
2012-04-19 | MAINT-775 Don't thrash vertex buffers on animated prims (flexis, spinners, etc). | Dave Parks | |
2011-06-02 | fix for SH-1691: [crashhunters] crash at ↵ | Xiaohong Bao | |
LLVolumeImplFlexible::doFlexibleUpdate() [secondlife-bin llflexibleobject.cpp] | |||
2011-04-20 | re-applying fix from previous mesh-dev merge branch | Nyx (Neal Orman) | |
SH-1062 FIX Flexi sculpts is a mess until you zoom in. | |||
2011-02-17 | SH-959 FIX crash in llflexibleobject.cpp | Nyx (Neal Orman) | |
Crash was a result of one of two possibilities: 1) trying to update geometry when it wasn't visible 2) mSimulateRes was non-zero when mInitialized was 0 Put code to handle both cases - initialize if mSimulateRes is 0 OR mInitialized is 0 But only do so if the object is visible. If the object is not visible, early out. Code reviewed by davep | |||
2010-10-28 | Only force an update if a flexible object is visible. | Dave Parks | |
2010-10-13 | correct licenses (fix problem with license change merge) | Oz Linden | |
2010-09-28 | Fix for crash when updating flexis. | Dave Parks | |