Age | Commit message (Collapse) | Author |
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items and by selecting 'Replace' menu item click body part context menu
Main changes:
- Added callback for a '(+) button' to the LLCOFCallbacks and bind it with LLPanelOutfitEdit::onAddWearableClicked
- Created the callback(LLPanelOutfitEdit::onReplaceBodyPartMenuItemClicked) for 'Replace' menu item of context menu
Related changes:
- Changed LLFilteredWearableListManager so that it can use different functors (subclasses of LLInventoryCollectFunctor) as a criterion for LLInventoryItemsList filtering. Before it used only LLFindNonLinksByMask filter. Moved LLFindNonLinksByMask from to the llfilteredwearablelist.cpp to the llinventoryfunctions.h
- Created getter 'LLPanelDummyClothingListItem::getWearableType()' for LLPanelDummyClothingListItem
- Made 'add wearables panel' a member of LLPanelOutfitEdit so that not to use findChild each time panel is needed
Reviewed by Igor Borovkov at http://jira.secondlife.com/browse/EXT-7472
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branch : product-engine
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wearable bottom list)
Reviewed by Mike Antipov, Vadim Savchuk and Neal Orman
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branch : product-engine
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inventory for "add wearables" panel of outfit editor
1. Modified LLInventoryItemsList - implemented delayed item construction. Items are added during draw, not more than 50 items will be added in single draw. This lets us reduce system overload during multiple panel construction.
2. Implemented LLFilteredWearableListManager to populate inventory flat list with data. This class filters entire inventory according to specified filter and populates specified inventory list with data.
3. Created LLCommonUtil::computeDifference() to avoid code copy-pasting(will use it in all appropriate places in next review request)
Reviewed by Mike Antipov - https://codereview.productengine.com/secondlife/r/301/
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branch : product-engine
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