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(#1258)
* #1176 Somewhat working GLTF Node support for translate tool
* #1176 Missing file from last commit
* #1176 Better translation for rotated nodes.
* #1176 Fix for objects snapping back to original position
* #1176 GLTF Samples compatibility pass -- attempt at improving rotation manip support, incidental cleanup, GLTF node debug display
* #1176 Clean out some unused and not working functions.
* #1176 Fix for mac build, incidental cleanup
* Mac build fix
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material to non-blank material
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into DRTVWR-592
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materials (still not accurate, but better...)
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when terrain textures do not load
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materials when present.
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other types. Hook GLTF alpha masking up to highlight transparent.
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add LLViewerFetchedTextures to LLFetchedGLTFMaterial. Lower reflection probe resolution to 128x128 per side.
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