Age | Commit message (Collapse) | Author |
|
(#1258)
* #1176 Somewhat working GLTF Node support for translate tool
* #1176 Missing file from last commit
* #1176 Better translation for rotated nodes.
* #1176 Fix for objects snapping back to original position
* #1176 GLTF Samples compatibility pass -- attempt at improving rotation manip support, incidental cleanup, GLTF node debug display
* #1176 Clean out some unused and not working functions.
* #1176 Fix for mac build, incidental cleanup
* Mac build fix
|
|
material to non-blank material
|
|
into DRTVWR-592
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
materials (still not accurate, but better...)
|
|
when terrain textures do not load
|
|
|
|
|
|
materials when present.
|
|
|
|
other types. Hook GLTF alpha masking up to highlight transparent.
|
|
add LLViewerFetchedTextures to LLFetchedGLTFMaterial. Lower reflection probe resolution to 128x128 per side.
|
|
|
|
|