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path: root/indra/newview/llfasttimerview.cpp
AgeCommit message (Collapse)Author
2022-06-21SL-17635 remove unused variablesMaxim Nikolenko
2021-10-28SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove ↵Dave Parks
LLMemTracked, introduce alignas, hook most/all reamining allocs, disable synchronous occlusion, and convert frequently accessed LLSingletons to LLSimpleton
2019-09-10Merge viewer-release 6.3.2Graham Linden
2019-04-22SL-10828 [Dev tools] Scroll for fast timerandreykproductengine
2019-04-04SL-10828 [Dev tools] Fix Fast Timers' visibilityandreykproductengine
2018-02-23MAINT-8302 Re-enabled exportChartsandreykproductengine
2018-02-15Add debug setting and code to allow nVidia nSight graphics debugging to ↵Graham Linden graham@lindenlab.com
capture SL frames. These changes are only enabled if RenderNsightDebugSupport is true and eliminate use of some OpenGL legacy functionality which is incompatible with nSight capture (mostly glReadPixels and other fixed-function pipe rendering calls).
2017-10-11Automated merge with ssh://bitbucket.org/lindenlab/viewer-releaseNat Goodspeed
2017-07-28MAINT-7634: Move StatsAccumulator into llcommon, collect data sent and error ↵Rider Linden
codes from core.
2017-08-30MAINT-7758 Fixed freeze on loading lsl scripts from unicode named windows ↵andreykproductengine
folder.
2016-12-05Merged in lindenlab/viewer-releaseAndreyL ProductEngine
DRTVWR-412 Bento (avatar skeleton extensions)
2016-10-31MAINT-2465 FIXED Viewer crash when hovering in fast timers floaterMnikolenko Productengine
2016-09-02SL-124 - small comment cleanupsBrad Payne (Vir Linden)
2016-07-15SL-126 - getting performance analysis into a non-crashing stateBrad Payne (Vir Linden)
2015-11-10remove execute permission from many files that should not have itOz Linden
2014-12-10Rename llround(..) to ll_round(..) because of a collision with MS llround ↵callum_linden
(long long round) in VS2013
2014-10-18Update to build on Xcode 6.0: collection of removal of unused variables ↵callum_linden
[-Wunused-variable]
2013-11-12BUILDFIX - miscellaneous stuff missed in the mergeRichard Linden
2013-11-11Automated merge with http://bitbucket.org/lindenlab/viewer-releaseRichard Linden
2013-10-29always dump entire fast timer log on right click...not just visible timersRichard Linden
2013-10-23moved some common functionality from LLTrace::BlockTimerStatHandle to BlockTimerRichard Linden
updates appearance utility dependency
2013-10-16moved tree iterators into llfasttimer.hRichard Linden
2013-10-15renamed TimeBlock to BlockTimerStatHandleRichard Linden
2013-10-03more memory optimizations of lltraceRichard Linden
2013-09-05changed fast timer over to using macroRichard Linden
another attempt to move mem stat into base class
2013-08-19BUILDFIX: removed consideration of some bad overloads in return type evaluationRichard Linden
of unit operators
2013-08-18SH-4433 WIP: Interesting: Statistics > Ping Sim is always 0 msRichard Linden
continued conversion to units system made units perform type promotion correctly and preserve type in arithmetic e.g. can now do LLVector3 in units added typedefs for remaining common unit types, including implicits
2013-08-15moved unit types out of LLUnits namespace, since they are prefixedRichard Linden
2013-08-14BUILDFIX: added header for numeric_limits support on gccRichard Linden
added convenience types for units F32Seconds, etc.
2013-09-13Build fix after patch for MAINT-3137dmitrykproductengine
2013-08-09second phase summer cleaningRichard Linden
replace llinfos, lldebugs, etc with new LL_INFOS(), LL_DEBUGS(), etc.
2013-07-31cleanup - renamed valueAs to valueInUnits and made it a symmetrical ↵Richard Linden
getter/setter
2013-07-23renamed mVarianceSum to mSumOfSquares to be more clearRichard Linden
fixed normalization assertions to work with megaprims added is_zero() utility function fixed unit declarations to be more clear fixed texture cache hit rate always being 0
2013-07-01SH-4294 FIX Interesting: Statistics Texture cache hit rate is always 0%Richard Linden
also, removed LLTrace::init and cleanup removed derived class implementation of memory stat for LLMemTrackable is automatic now
2013-06-28SH-4299 FIX Interesting: High fps shown temporarily off scale in statistics ↵Richard Linden
console added ability to force uniqueness of LLCopyOnWritePointer converted more variables to units added convenience function for unit constants
2013-06-20merge with releaseRichard Linden
2013-06-19BUILDFIX: forgot a fileRichard Linden
2013-06-19SH-4246 FIX interesting: fast timers significantly decreases framerateRichard Linden
moved collapsed flag to fast timer tree node
2013-06-18SH-4246 FIX interesting: fast timers significantly decreases framerateRichard Linden
removed implicit flushes on reads from recorders for better performance made sure stack timers were updated on recorder deactivate faster rendering and better ui for fast timer view
2013-06-17SH-3931 WIP Interesting: Add graphs to visualize scene load metricsRichard Linden
added getAs and setAs to LLUnit to make it clearer how you specify units removed accidental 0-based indexing of periodicRecording history... should now be consistently 1-based, with 0 accessing current active recording removed per frame timer updates of all historical timer bars in fast timer display added missing assignment operator to recordings
2013-06-13SH-3931 WIP Interesting: Add graphs to visualize scene load metricsRichard Linden
changed Units macros and argument order to make it more clear optimized units for integer types fixed merging of periodicrecordings...should eliminate duplicate entries in sceneloadmonitor history
2013-06-05merge with viewer-releaseRichard Linden
2013-05-20SH-3931 WIP Interesting: Add graphs to visualize scene load metricsRichard Linden
killed LLFastTimerView::getTime fixed block time stats always being 0
2013-05-09Merge downstream code and viewer-betasimon
2013-04-19merge changes for DRTVWR-294Oz Linden
2013-04-11Merge in downstream code (chui fixes, materials)simon
2013-04-10SH-3931 WIP Interesting: Add graphs to visualize scene load metricsRichard Linden
removed PeriodicRecording::getTotalRecording as it was showing up at the top on the profiler renamed getPrevRecordingPeriod, etc. to getPrevRecording
2013-03-29Update Mac and Windows breakpad builds to latestGraham Madarasz
2013-03-22merge with viewer-releaseRichard Linden
2013-03-21SH-3931 WIP Interesting: Add graphs to visualize scene load metricsRichard Linden
copied over scene load frame differencing changes from viewer-interesting made periodicrecording flexible enough to allow for indefinite number of periods added scene loading stats floater fixed collapsing behavior of container views