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path: root/indra/newview/llface.cpp
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2022-06-29Merge branch 'master' (DRTVWR-543) into DRTVWR-559Andrey Kleshchev
# Conflicts: # autobuild.xml # indra/llrender/llgl.cpp # indra/newview/CMakeLists.txt # indra/newview/llvovolume.cpp
2022-06-24SL-17274 Hook up albedo tint to pbropaqueFDave Parks
2022-06-23SL-17653 Fix writing of PBR materials to gbuffer.Dave Parks
2022-06-23SL-17653 Make sure GLTF material associated vertex buffers have all their ↵Dave Parks
texture coordinates
2022-05-27DRTVWR-543 post-merge cleanupAndrey Lihatskiy
2022-05-27Merge branch 'master' into DRTVWR-543-maintAndrey Lihatskiy
# Conflicts: # autobuild.xml # indra/cmake/LLCommon.cmake # indra/llcommon/CMakeLists.txt # indra/llrender/llgl.cpp # indra/newview/llappviewer.cpp # indra/newview/llface.cpp # indra/newview/llflexibleobject.cpp # indra/newview/llvovolume.cpp
2022-05-20SL-17287 Update Tracy to 0.8.1. Clean up GPU instrumentation.Dave Parks
2022-05-06SL-17375 Crash at LLViewerOctreeEntry::getSpatialExtents()Andrey Kleshchev
access violation, 'this' was null
2022-04-25SL-17239 Override face bounding box with avatar bounding box for rigged ↵Dave Parks
meshes when calculating virtual size.
2022-04-14Merge remote-tracking branch 'origin/sl-17218' into DRTVWR-543-maintAndrey Lihatskiy
2022-04-14SL-17218: Per NickyD review feedback, test LLFace::mNormals too.Nat Goodspeed
2022-04-14SL-17218: Update faulty test for null LLFace::mTangentsNat Goodspeed
2022-04-14SL-17035 Crash at gl_debug_callbackAndrey Kleshchev
RenderDebugGL was avaliable from develop menu, but since it was persistent, caused slowdowns and crashes it could result in users crashing or lagging without knowing the cause. To resolve the issue it was made to last for a single session.
2022-04-06SL-17160 Ignore "getIsAlphaMask" on rigged faces.Dave Parks
2022-03-01Merge branch 'master' (DRTVWR-557) into DRTVWR-546Andrey Kleshchev
# Conflicts: # autobuild.xml # doc/contributions.txt # indra/cmake/GLOD.cmake # indra/llcommon/tests/llprocess_test.cpp # indra/newview/VIEWER_VERSION.txt # indra/newview/lldrawpoolavatar.cpp # indra/newview/llfloatermodelpreview.cpp # indra/newview/llmodelpreview.cpp # indra/newview/llviewertexturelist.cpp # indra/newview/llvovolume.cpp # indra/newview/viewer_manifest.py
2022-01-14SL-16606: Add profiler category FACEPtolemy
2021-11-30SL-16386 replace gutted LLRender::setAlphaRejectSettings() with explicit flush()Dave Houlton
2021-11-20SL-16289 Rigged mesh rendering overhaulDave Parks
2021-10-28SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove ↵Dave Parks
LLMemTracked, introduce alignas, hook most/all reamining allocs, disable synchronous occlusion, and convert frequently accessed LLSingletons to LLSimpleton
2021-09-22SL-16014: Add Tracy markup to LLFacePtolemy
2021-09-21SL-16027: Add Tracy OpenGL supportPtolemy
2021-06-07Merge branch 'master' into DRTVWR-530-maintAndrey Lihatskiy
2021-05-26SL-15299 SL-15313 BUG-230802 Revert BOM fix causing issues with avatar alpha ↵Dave Houlton
masks. Revert "SL-12069 Issues with bakes-on-mesh and alpha modes" This reverts commit 5691d302ef876a7e6fb6861441f14e5e7f0c7735.
2021-04-30Merge branch 'master' into DRTVWR-530-maintAndrey Lihatskiy
2021-04-29SL-15188 Crash at SecondLifeViewer!LLUUID::isNull(1007)Andrey Kleshchev
Crash at getNormalID().isNull()
2020-12-10SL-12069 Issues with bakes-on-mesh and alpha modesAndrey Kleshchev
2020-09-22Merge branch 'master' v6.4.9 into DRTVWR-497Dave Houlton
2020-05-05Merge branch 'DRTVWR-501-maint' into DRTVWR-503-maintAndrey Lihatskiy
# Conflicts: # indra/newview/llinventorybridge.cpp # indra/newview/llinventorypanel.cpp # indra/newview/lltexturectrl.cpp # indra/newview/skins/default/xui/de/floater_texture_ctrl.xml # indra/newview/skins/default/xui/es/floater_texture_ctrl.xml # indra/newview/skins/default/xui/fr/floater_texture_ctrl.xml # indra/newview/skins/default/xui/it/floater_texture_ctrl.xml # indra/newview/skins/default/xui/ja/floater_texture_ctrl.xml # indra/newview/skins/default/xui/pt/floater_texture_ctrl.xml # indra/newview/skins/default/xui/ru/floater_texture_ctrl.xml # indra/newview/skins/default/xui/tr/floater_texture_ctrl.xml # indra/newview/skins/default/xui/zh/floater_texture_ctrl.xml
2020-04-20Merge branch 'master' into DRTVWR-497Andrey Lihatskiy
2020-03-27SL-12824 Imported fix for crashAndrey Kleshchev
For "Face with no texture index references indexed texture draw info"
2020-03-27Revert SL-11848 in scope of SL-12824Andrey Kleshchev
This reverts commit 8a9a9295999a67e97b16c3e0ff4b9fdfd8298904.
2020-03-24Fix for bad fullbright shiny shininess values and inconsistency between ↵Runitai Linden
materialF and fullbrightShinyF
2020-03-05SL-9775 FIXED EEP viewer crash when looking at the sun (which is playing ↵maxim_productengine
parcel media)
2020-02-07DRTVWR-440: SL-12574: Tweak environment cube map to better match WindlightPtolemy
2020-02-06Merge branch 'master' into DRTVWR-497Andrey Lihatskiy
2020-02-04SL-10908 LLFace should fully rely onto drawableAndrey Kleshchev
2020-01-28DRTVWR-440, merge in latest from 6.3.7 releaseDave Houlton
2019-11-27Upstream merge from viewer-nekoAndreyL ProductEngine
2019-11-13Merge in from viewer-release 6.3.5Dave Houlton
2019-11-12Downstream merge from 494-maint-wassailAndreyL ProductEngine
2019-11-14Merged in lindenlab/viewer-releaseAndreyL ProductEngine
2019-10-25SL-12014 Animesh is now a separate rendering typeandreykproductengine
2019-09-05SL-11848 Fixed login crash (Face with no texture index references indexed ↵AndreyL ProductEngine
texture draw info)
2019-08-14Merged in lindenlab/viewer-releaseandreykproductengine
2019-08-13Merge viewer-release 6.2.5Graham Linden
2019-07-04DRTVWR-493 Cleaned up unneded inits.andreykproductengine
2019-04-22SL-10952 - Look at performance impact of selection outline changesruslantproductengine
SL-10973 - [Love Me Render] Mesh Child Prims in Linkset are now Yellow instead of Blue - Fixed
2019-04-04SL-5570 - Align planar faces" does not work on normal or specular mapsruslantproductengine
SL-10864 -Normal and Specular textures can be rotated with checked align planar faces checkbox Implement separate texture layers alignment.
2019-04-02Merge 6.1.2 LoveMeRender new hotnessGraham Linden
2019-01-25SL-10194 Selecting mesh face doesn't highlight the face in any wayruslantproductengine
- Fixed according to Steeltoe notes. - Add const modifier for some methods