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path: root/indra/newview/llface.cpp
AgeCommit message (Expand)Author
2012-03-27MAINT-710: Fix for VertexBufferStrider could not find valid vertex data. (fro...Oz Linden
2012-05-02MAINT-775 Particle vertex buffer management optimizationsDave Parks
2012-04-26Automated merge with http://hg.secondlife.com/viewer-releaseNat Goodspeed
2012-02-10SH-2908 Rework indexed texture rendering to use a uvec4 instead of a float fo...Dave Parks
2012-02-08mergeBrad Payne (Vir Linden)
2012-01-18SH-2794 Map buffer now performs as well as buffersubdataDave Parks
2012-01-12SH-2789 WIPBrad Payne (Vir Linden)
2011-12-21SH-2794 WIP -- work on getting glMapBuffer and friends to behaveDave Parks
2011-11-18SH-2700 Fix for random black textures due to texture index out of bounds. Al...Dave Parks
2011-10-13SH-1650 Mitigate memory fragmentation by holding onto and reusing VBOsDave Parks
2011-09-26SH-2244 changes to run in a core context on AMD hardware without generating d...Dave Parks
2011-09-23SH-2244 Better VAO support -- still slower than non-VAO implementation for so...Dave Parks
2011-09-14SH-2243 work in progress -- application side matrix stack managementDave Parks
2011-08-08SH-2242 Work in progress migrating to glVertexAttrib everywhereDave Parks
2011-07-22SH-2031 Disable usage of glMapBuffer (again). Despite using MapBufferRange, ...Dave Parks
2011-07-19SH-2038 FIX -- [PUBLIC] Severe performance drop on MacBook ProsLeslie Linden
2011-07-09Added support for apple flush buffer rangeDon Kjer
2011-07-09SH-2038 Potential fix for a myriad of performance problems concering VBO usage.Dave Parks
2011-06-09SH-1802 Fix for disappearing meshes under some circuimstances.Dave Parks
2011-06-01SH-1682 Use GL_ARB_map_buffer_range to mitigate impact of mapping larger vert...Dave Parks
2011-05-29SH-1682 Work in progress on using texture indexes to improve batch size (wow,...Dave Parks
2011-05-25SH-1603 Replace every occurrence of "WTF" with something more appropriate.Dave Parks
2011-04-28SH-1443 Fix for fullbright alpha objects not appearing for some combinations ...Dave Parks
2011-03-21SH-1069 Fix for bump maps not loading fully -- don't clear bump image list on...Dave Parks
2011-03-08SH-1085 Fix for crash when disabling "mirror" and a face is selected.Dave Parks
2011-03-03SH-1085 Fix for crash when unchecking "mirror." Basically got LLFace to be p...Dave Parks
2011-02-02mergeDave Parks
2011-02-02SH-900 Fix for only lowest LoD appearing for objects in neighboring regions.Dave Parks
2011-02-01Automated merge up from viewer-development into mesh-developmentLoren Shih
2011-01-21Merge viewer-development-shining up to REV 3bf724ecb7c6 (fix for SH-829: View...Xiaohong Bao
2011-01-18fix for SH-659: small textures not loadedXiaohong Bao
2010-12-01Automated merge up from viewer-developmentLoren Shih
2010-11-21Prune ll_aligned_malloc/free calls out of lldrawable and llfaceDave Parks
2010-10-29Fix for sometimes missing the color value on last vertex of a face.Dave Parks
2010-10-28Fix for NAN getting copied for some color values (NAN is purple).Dave Parks
2010-10-13correct licenses (fix problem with license change merge)Oz Linden
2010-10-10VWR-21967 There's lots of ::renderForSelect() code that we don't need any more.Tofu Linden
2010-09-27mergeDave Parks
2010-09-24SH-213 Fix for crash when selecting face.Dave Parks
2010-09-22Remove LL_MESH_ENABLED macros (fixes drag and drop). Add mesh stitching type...Dave Parks
2010-09-21Fix for build failures - disabling tcmalloc for nowBrad Payne (Vir Linden)
2010-09-20Stop using ll_aligned_malloc/free in llvolume.Dave Parks
2010-09-19Raycasting for rigged attachments now works for your own attachments while in...Dave Parks
2010-09-02Fix for crash when loading models (Don't hit UI from the main thread). Added...Dave Parks
2010-08-31Merge cleanup.Dave Parks
2010-08-31mergeDave Parks
2010-08-26re-merge change from Thickbrick (minor collisions with changes from viewer-pu...Oz Linden
2010-08-25mergeDave Parks
2010-08-24Backed out changeset c3d41f18ce2bTofu Linden
2010-08-24Backed out changeset a62bf7c0af21Tofu Linden