Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-01-14 | SL-16606: Add profiler category FACE | Ptolemy | |
2021-11-30 | SL-16386 replace gutted LLRender::setAlphaRejectSettings() with explicit flush() | Dave Houlton | |
2021-11-20 | SL-16289 Rigged mesh rendering overhaul | Dave Parks | |
2021-10-28 | SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove ↵ | Dave Parks | |
LLMemTracked, introduce alignas, hook most/all reamining allocs, disable synchronous occlusion, and convert frequently accessed LLSingletons to LLSimpleton | |||
2021-09-22 | SL-16014: Add Tracy markup to LLFace | Ptolemy | |
2021-09-21 | SL-16027: Add Tracy OpenGL support | Ptolemy | |
2021-05-26 | SL-15299 SL-15313 BUG-230802 Revert BOM fix causing issues with avatar alpha ↵ | Dave Houlton | |
masks. Revert "SL-12069 Issues with bakes-on-mesh and alpha modes" This reverts commit 5691d302ef876a7e6fb6861441f14e5e7f0c7735. | |||
2020-12-10 | SL-12069 Issues with bakes-on-mesh and alpha modes | Andrey Kleshchev | |
2020-09-22 | Merge branch 'master' v6.4.9 into DRTVWR-497 | Dave Houlton | |
2020-05-05 | Merge branch 'DRTVWR-501-maint' into DRTVWR-503-maint | Andrey Lihatskiy | |
# Conflicts: # indra/newview/llinventorybridge.cpp # indra/newview/llinventorypanel.cpp # indra/newview/lltexturectrl.cpp # indra/newview/skins/default/xui/de/floater_texture_ctrl.xml # indra/newview/skins/default/xui/es/floater_texture_ctrl.xml # indra/newview/skins/default/xui/fr/floater_texture_ctrl.xml # indra/newview/skins/default/xui/it/floater_texture_ctrl.xml # indra/newview/skins/default/xui/ja/floater_texture_ctrl.xml # indra/newview/skins/default/xui/pt/floater_texture_ctrl.xml # indra/newview/skins/default/xui/ru/floater_texture_ctrl.xml # indra/newview/skins/default/xui/tr/floater_texture_ctrl.xml # indra/newview/skins/default/xui/zh/floater_texture_ctrl.xml | |||
2020-04-20 | Merge branch 'master' into DRTVWR-497 | Andrey Lihatskiy | |
2020-03-27 | SL-12824 Imported fix for crash | Andrey Kleshchev | |
For "Face with no texture index references indexed texture draw info" | |||
2020-03-27 | Revert SL-11848 in scope of SL-12824 | Andrey Kleshchev | |
This reverts commit 8a9a9295999a67e97b16c3e0ff4b9fdfd8298904. | |||
2020-03-24 | Fix for bad fullbright shiny shininess values and inconsistency between ↵ | Runitai Linden | |
materialF and fullbrightShinyF | |||
2020-03-05 | SL-9775 FIXED EEP viewer crash when looking at the sun (which is playing ↵ | maxim_productengine | |
parcel media) | |||
2020-02-07 | DRTVWR-440: SL-12574: Tweak environment cube map to better match Windlight | Ptolemy | |
2020-02-06 | Merge branch 'master' into DRTVWR-497 | Andrey Lihatskiy | |
2020-02-04 | SL-10908 LLFace should fully rely onto drawable | Andrey Kleshchev | |
2020-01-28 | DRTVWR-440, merge in latest from 6.3.7 release | Dave Houlton | |
2019-11-27 | Upstream merge from viewer-neko | AndreyL ProductEngine | |
2019-11-13 | Merge in from viewer-release 6.3.5 | Dave Houlton | |
2019-11-12 | Downstream merge from 494-maint-wassail | AndreyL ProductEngine | |
2019-11-14 | Merged in lindenlab/viewer-release | AndreyL ProductEngine | |
2019-10-25 | SL-12014 Animesh is now a separate rendering type | andreykproductengine | |
2019-09-05 | SL-11848 Fixed login crash (Face with no texture index references indexed ↵ | AndreyL ProductEngine | |
texture draw info) | |||
2019-08-14 | Merged in lindenlab/viewer-release | andreykproductengine | |
2019-08-13 | Merge viewer-release 6.2.5 | Graham Linden | |
2019-07-04 | DRTVWR-493 Cleaned up unneded inits. | andreykproductengine | |
2019-04-22 | SL-10952 - Look at performance impact of selection outline changes | ruslantproductengine | |
SL-10973 - [Love Me Render] Mesh Child Prims in Linkset are now Yellow instead of Blue - Fixed | |||
2019-04-04 | SL-5570 - Align planar faces" does not work on normal or specular maps | ruslantproductengine | |
SL-10864 -Normal and Specular textures can be rotated with checked align planar faces checkbox Implement separate texture layers alignment. | |||
2019-04-02 | Merge 6.1.2 LoveMeRender new hotness | Graham Linden | |
2019-01-25 | SL-10194 Selecting mesh face doesn't highlight the face in any way | ruslantproductengine | |
- Fixed according to Steeltoe notes. - Add const modifier for some methods | |||
2019-01-30 | SL-10416 | Graham Linden | |
Replace hope and asserts with checks in LLFace::setTexture in hopes of side-stepping media texture crash. | |||
2019-01-08 | SL-10194 Selecting mesh face doesn't highlight the face in any way | ruslantproductengine | |
- Implemented | |||
2018-11-14 | Merge | Rider Linden | |
2018-06-21 | Merge | Rider Linden | |
2018-06-21 | merge | Brad Payne (Vir Linden) | |
2018-06-11 | Fix water fog consolidation in underwater shaders. | Graham Linden | |
Add plumbing facilities to allow current and next moon textures to be passed to moon shader. Modify moon shader to blend between current and next moon textures by blend factor. | |||
2018-06-05 | merge | Brad Payne (Vir Linden) | |
2018-06-01 | Merge to 5.1.6 | Graham Linden | |
2018-06-01 | SL-915 - WIP on dynamic joint box tracking | Brad Payne (Vir Linden) | |
2018-06-01 | Modify use of sky settings, reduce complexity, and name funcs to indicate ↵ | Graham Linden | |
coord systems in use. Fix class2 softenLightF shader. | |||
2018-06-01 | merge from viewer-release | andreykproductengine | |
2018-05-23 | Merge | Graham Linden graham@lindenlab.com | |
2018-05-22 | MAINT-8670 Crash in: LLFace::getGeometryVolume() | ruslantproductengine | |
Guarded. | |||
2018-02-21 | MAINT-8264 - prevent at least some cases of LODs getting stuck at too-low ↵ | Brad Payne (Vir Linden) | |
values. | |||
2018-01-17 | merge | Brad Payne (Vir Linden) | |
2017-10-02 | SL-808 - updated ARC display to largely work with animated objects. Gives ↵ | Brad Payne (Vir Linden) | |
some triangle information that we may or may not ultimately keep. Surface area calcs still not working | |||
2017-03-03 | MAINT-7119 - [Love Me Render] Issues with RenderAutoMuteByteLimit() versus ↵ | ruslantproductengine | |
worn legacy prims, sculpts and non-rigged mesh. FIXED. Remark: for Linux platform, for the best times, when we will use gcc > 4.6, otherwise ICE :-( | |||
2017-01-24 | MAINT-6645 - Improvement - Agents that render as jelly dolls should have ↵ | ruslantproductengine | |
their attachments render at 0 LoD to prevent loading higher LoD complexity in memory thus deterring crashes. Comments: - Fix based on "RenderAutoMuteByteLimit" setting. - File indra/llxml/llcontrol.h - add all signals to 0 group. It garanty that handlers (in indra/newview/llviewercontrol.cpp) will be called last. |