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2024.09-ExtraFPS
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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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indra
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llface.cpp
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Author
2012-09-05
Merge in latest viewer-development
simon@Simon-PC.lindenlab.com
2012-09-04
Split gl-specific LLViewerTexture implementation into llrender/LLGLViewerTexture
Don Kjer
2012-07-30
merge
Brad Payne (Vir Linden)
2012-07-30
merge
Brad Payne (Vir Linden)
2012-07-17
pull back fixes for 3.3.4-beta4
Oz Linden
2012-07-16
MAINT-1223 Fix for alpha updates not triggering LoD updates.
Dave Parks
2012-07-14
merge back beta fixes for DRTVWR-180
Oz Linden
2012-07-11
Pull in viewer-development because it's painful. Merge with runitai's help.
simon@Simon-PC.lindenlab.com
2012-07-11
MAINT-794 Fix for assert on loading some types of objects before their parents.
Dave Parks
2012-07-06
trivial: convert to Unix line endings.
Xiaohong Bao
2012-08-01
Merge back viewer-lion, which has viewer-development and down-stream fixes
simon@Simon-PC.lindenlab.com
2012-07-20
MAINT-570 Remove unused memory tracking system LLMemType
Dave Parks
2012-07-11
MAINT-794 Fix for assert on loading some types of objects before their parents.
Dave Parks
2012-06-27
merge changes for DRTVWR-167
Oz Linden
2012-06-15
MAINT-775 Fix for particle index pool corruption on teleport.
Dave Parks
2012-06-14
MAINT-646 Cleanup some warnings from previous changes.
Dave Parks
2012-06-14
fix for MAINT-758: [PUBLIC]texture discard level is inconsistent between sess...
Xiaohong Bao
2012-06-05
MAINT-646 Factor std::set out of lloctree
Dave Parks
2012-06-04
merge
Brad Payne (Vir Linden)
2012-06-04
merge
Brad Payne (Vir Linden)
2012-05-31
MAINT-639 Fix for random rainbow effects on some prims.
Dave Parks
2012-10-22
Crashfix; Guard against 0 pointer textures.
Nicky
2012-05-29
fo SH-3074: clear ghost and stale texture fetching requests in time.
Xiaohong Bao
2012-05-22
Fix for linux build.
Dave Parks
2012-05-21
MAINT-616 Factor out calls to glGenFoo where possible, add setting to control...
Dave Parks
2012-04-03
merge changes for drtvwr-132
Oz Linden
2012-03-27
MAINT-710: Fix for VertexBufferStrider could not find valid vertex data. (fro...
Oz Linden
2012-05-02
MAINT-775 Particle vertex buffer management optimizations
Dave Parks
2012-04-26
Automated merge with http://hg.secondlife.com/viewer-release
Nat Goodspeed
2012-02-10
SH-2908 Rework indexed texture rendering to use a uvec4 instead of a float fo...
Dave Parks
2012-02-08
merge
Brad Payne (Vir Linden)
2012-01-18
SH-2794 Map buffer now performs as well as buffersubdata
Dave Parks
2012-01-12
SH-2789 WIP
Brad Payne (Vir Linden)
2011-12-21
SH-2794 WIP -- work on getting glMapBuffer and friends to behave
Dave Parks
2011-11-18
SH-2700 Fix for random black textures due to texture index out of bounds. Al...
Dave Parks
2011-10-13
SH-1650 Mitigate memory fragmentation by holding onto and reusing VBOs
Dave Parks
2011-09-26
SH-2244 changes to run in a core context on AMD hardware without generating d...
Dave Parks
2011-09-23
SH-2244 Better VAO support -- still slower than non-VAO implementation for so...
Dave Parks
2011-09-14
SH-2243 work in progress -- application side matrix stack management
Dave Parks
2011-08-08
SH-2242 Work in progress migrating to glVertexAttrib everywhere
Dave Parks
2011-07-22
SH-2031 Disable usage of glMapBuffer (again). Despite using MapBufferRange, ...
Dave Parks
2011-07-19
SH-2038 FIX -- [PUBLIC] Severe performance drop on MacBook Pros
Leslie Linden
2011-07-09
Added support for apple flush buffer range
Don Kjer
2011-07-09
SH-2038 Potential fix for a myriad of performance problems concering VBO usage.
Dave Parks
2011-06-09
SH-1802 Fix for disappearing meshes under some circuimstances.
Dave Parks
2011-06-01
SH-1682 Use GL_ARB_map_buffer_range to mitigate impact of mapping larger vert...
Dave Parks
2011-05-29
SH-1682 Work in progress on using texture indexes to improve batch size (wow,...
Dave Parks
2011-05-25
SH-1603 Replace every occurrence of "WTF" with something more appropriate.
Dave Parks
2011-04-28
SH-1443 Fix for fullbright alpha objects not appearing for some combinations ...
Dave Parks
2011-03-21
SH-1069 Fix for bump maps not loading fully -- don't clear bump image list on...
Dave Parks
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