| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2022-05-04 | SL-17283 LLReflectionMapManager prototype. Remove snapshot code related ↵ | Dave Parks | |
| overhead from reflection map renders. Add parallax correction and support for multiple reflection maps. | |||
| 2022-04-29 | SL-17282 prototype mixing of reflection map into legacy materials | Dave Parks | |
| 2022-04-28 | SL-17281 environment map prototype (stupid slow and hacky, but provides a ↵ | Dave Parks | |
| way to get a "real" environment map for shader development) | |||
