Age | Commit message (Collapse) | Author |
|
environment when finished.
|
|
day instance (DayInjection) Montitors underlying environments and switches the sources as needed.
|
|
fails.
|
|
|
|
llEnvironment)
|
|
|
|
known skies.
|
|
|
|
|
|
partial groups of settings. Blend these settings into the current environment.
|
|
|
|
environment to a parcel or region
|
|
Handle generic messages with "commands" to be executed.
|
|
|
|
environment protocol for viewer specified names on individual tracks.
|
|
|
|
|
|
|
|
to simulator.
|
|
LLEnvironment::UserPrefs)
|
|
changed. Environment panel montiors this event and updates itself when it occurs.
|
|
environment requests.
|
|
|
|
|
|
MAINT-8870, MAINT-8871: When legacy windlight fails load the default day cycle asset and use that.
|
|
for individual tracks, support for setting environment by asset id in the cap
MAINT-7703: Initial flags sent in message protocol for parcels
|
|
|
|
|
|
UUID to null.
|
|
Make env panel update environment when jumping frame to frame.
Add separate funcs for sun/moon vectors in various coord systems.
Make haze glow only pay attention to sun (i.e. fix sun glow when moon is near horizon in daytime).
|
|
functions. Change floater environment switch behavior.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
sync w/ sim side which has not llunits types.
|
|
|
|
coord systems in use.
Fix class2 softenLightF shader.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
independently).
|
|
Put that constant in sky settings and eliminate dups.
Fix up logic around when to use heavenly bodies (fix broken moon in basic sky).
Remove unnecessary clip to horizon.
Put in temp code to ena/dis sun/moon based on LLEnvironment::getIsDaytime().
|