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path: root/indra/newview/llenvironment.cpp
AgeCommit message (Expand)Author
2023-03-22Merge pull request #134 from secondlife/SL-19394cosmic-linden
2023-03-22SL-19394: Change default midday to an asset ID with probe ambianceCosmic Linden
2023-03-22DRTVWR-559 Quality pass -- Fix sky banding, fix off-by-one-mip in reflection ...Dave Parks
2023-02-02Merge remote-tracking branch 'origin/main' into DRTVWR-559Brad Linden
2023-01-30SL-19015 Bump probe resolution back to 256 by default (drop to 128 if vram < ...Dave Parks
2022-12-12Merge branch 'main' into DRTVWR-570-maint-QAndrey Lihatskiy
2022-12-03SL-18565 Built-in bump maps and some environment textures fail to loadAndrey Kleshchev
2022-11-28SL-18718 Crash at LLEventPump::listen and connection issuesAndrey Kleshchev
2022-11-01Merge remote-tracking branch 'RyeMutt/viewer/llsd-usage-fixes' into DRTVWR-57...Andrey Lihatskiy
2022-10-30Fix checks for empty LLSD maps to use size and not emptyMap which is for crea...Rye Mutt
2022-10-27DRTVWR-570 Mac build fix: unused variables cleanupAndrey Lihatskiy
2022-10-21Merge branch 'master' (DRTVWR-548) into DRTVWR-559Andrey Kleshchev
2022-10-11SL-18190 Cleanup -- convert some vec4's to vec3's (as they really are), remov...Dave Parks
2022-09-27SL-18190 WIP -- Take 2 on linear space windlight (more methodical approach --...Dave Parks
2022-06-24SL-17663: Pass the water settings to the settings injector when an experience...Rider Linden
2022-04-11SL-17182 FIXED Viewer crashes after changing the environment settingsMnikolenko Productengine
2022-01-19SL-15225 llSetAgentEnvironment cloud density transition doesn't workAndrey Kleshchev
2022-01-14SL-16606: Add profiler category SHADERPtolemy
2022-01-14SL-16606: Add profiler category ENVIRONMENTPtolemy
2021-11-19SL-16202: Instantiate LLSimpleton::sInstance genericallyNat Goodspeed
2021-11-16DRTVWR-546 merge in master v6.5.1Dave Houlton
2021-11-15Revert "SL-16220: Merge branch 'origin/DRTVWR-546' into glthread"Dave Houlton
2021-11-04SL-16202: Instantiate LLSimpleton::sInstance genericallyNat Goodspeed
2021-10-28SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove LLMemTrac...Dave Parks
2021-10-19SL-16197 Optimize LLEnvironment handling of shader uniforms. Instrument LLSD...Dave Parks
2021-07-19Merge branch 'master' into DRTVWR-522-maintAndrey Lihatskiy
2021-06-25Merge branch 'master' into DRTVWR-522-maintAndrey Lihatskiy
2021-06-25Merge branch 'master' into DRTVWR-516-maintAndrey Lihatskiy
2021-05-06SL-15168 Viewer side functionality for guidebook window openingAndrey Kleshchev
2021-04-21SL-15152 Crashfix: Do not update environments when quitingAndrey Kleshchev
2021-03-18SL-14927 Some avatar names not resolvingAndrey Kleshchev
2021-02-25SL-14654 [EEP] Aplying settings locally now is instantAndrey Kleshchev
2021-02-19SL-14654 [EEP] Aplying settings locally now takes 1 second insterad of 5Andrey Kleshchev
2021-02-09SL-14675 Position changes shouldn't cause additional blends when environment ...Andrey Kleshchev
2021-02-09SL-14675 Teleporting to a new region can load the wrong EEP environment layerAndrey Kleshchev
2021-02-01Merge branch 'master' into DRTVWR-522-maintAndrey Lihatskiy
2021-02-01Merge branch 'master' into DRTVWR-516-maintAndrey Lihatskiy
2020-12-13SL-14543 Fix reason in environments 'settings couldn't be applied' errorAndrey Kleshchev
2020-12-08SL-14497 Unblocking does not remove voice blockAndrey Kleshchev
2020-11-13Merge branch 'master' into DRTVWR-516-maintAndrey Lihatskiy
2020-11-11Merge branch 'master' into DRTVWR-513-maintAndrey Lihatskiy
2020-10-09SL-14078 Validate region id for environmentsAndrey Kleshchev
2020-09-16SL-13923 - EEP sky is wrong after loading water then re-logging with Environm...Andrey Kleshchev
2020-05-27SL-13327 Crash at LLViewerRegion::getWaterHeightAndrey Kleshchev
2020-05-08SL-12963 Additional environment debug outputAndrey Kleshchev
2020-05-08SL-13161 Fixed notificationAndrey Kleshchev
2020-04-20SL-13040 Fixed crash at EnvironmentPersistAcrossLoginAndrey Kleshchev
2020-04-13SL-13029 Fixed load orderAndrey Kleshchev
2020-04-12SL-13029 Environment update was not applying properlyAndrey Kleshchev
2020-04-03SL-11368, fix missing water uniforms for low shader settingsDave Houlton