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path: root/indra/newview/lldrawpoolwlsky.h
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2024-02-21Convert remaining BOOL to boolAnsariel
2023-02-03SL-19148 Decruft some forward shaders and drawpools. Fix HUDs being in ↵Dave Parks
wrong color space.
2021-01-29SL-14706 Merge Sovereign Engineer's fix for stars not centered around ↵Ptolemy
camera: Stars render around center of sim instead of center of camera.
2020-04-20Merge branch 'master' into DRTVWR-497Andrey Lihatskiy
2019-10-25SL-12014 Animesh is now a separate rendering typeandreykproductengine
2019-03-13Mods to make merge with viewer-release have less whitespace-only change and ↵Graham Linden
fix diffs between EEP and VR.
2019-03-02SL-10664Graham Linden
2019-01-04Add new shaders for generating shadows from clouds.Graham Linden
Add new class3 shadow shaders for VSM shadows. Add disabled shadow pass in WLSky for using above.
2018-12-06De-duplicate deferred gbuffer access for getPosition/getNorm.Graham Linden
De-duplicate ambient occlusion shader code and move to new aoUtil.glsl Split shared shadow tap funcs into shadowUtil.glsl
2018-11-02SL-9806 stop rendering stars post deferred so they can be depth sorted ↵Graham Linden
properly with clouds and heavenly bodies.
2018-10-29SL-9977Graham Linden
SL-9973
2018-06-30MAINT-4019 fix ALM star rendering (make post-deferred and actually blend)Graham Linden
2018-06-11Make cloud rendering use textures defined in sky settings and add code to ↵Graham Linden
shaders to lerp between current and next cloud texture.
2018-05-01Le MergeGraham Linden graham@lindenlab.com
2018-04-26Mods to make adv atmo WL sky render using 2 tris instead of dome.Graham Linden graham@lindenlab.com
2018-02-18Atmospherics WIPGraham Linden graham@lindenlab.com
libatmosphere integrated in indra/llrender/llatmosphere.cpp Still working on runtime shaders to use libatmosphere precomputed atmospherics textures
2015-11-10remove execute permission from many files that should not have itOz Linden
2013-03-29Update Mac and Windows breakpad builds to latestGraham Madarasz
2011-05-19SH-469 WIP -- get rid of LLMultiSampleBuffer and use ↵Dave Parks
GL_ARB_texture_multisample instead.
2010-08-13Change license from GPL to LGPL (version 2.1)Oz Linden
2010-01-12DEV-44675 Fix for sky wierdness on ATI 9.12 drivers.Dave Parks
2009-07-10merge QAR-1579: texture-cleanup-1.Xiaohong Bao
2009-02-18Merge of QAR-1267 to trunk. This was a combo merge of QAR-1175 ↵Brad Kittenbrink
(maint-render-9) and QAR-1236 (dll-msvcrt-2) svn merge -r 109838:112264 svn+ssh://svn.lindenlab.com/svn/linden/branches/maint-render/maint-render-9-merge-r109833
2009-01-08Result of svn merge -r107256:107258 ↵Aaron Brashears
svn+ssh://svn/svn/user/phoenix/license_2009_merge into trunk. QAR-1165
2008-02-27Merge of windlight into release (QAR-286). This includes all changes inBrad Kittenbrink
windlight14 which have passed QA (up through r79932). svn merge -r 80831:80833 svn+ssh://svn.lindenlab.com/svn/linden/branches/merge_windlight14_r80620