Age | Commit message (Expand) | Author |
2018-09-04 | Merge | Graham Linden |
2018-09-04 | 8283/4 WIP | Graham Linden |
2018-09-04 | Merge and fix MAINT-9087 and MAINT-9084 | Graham Linden |
2018-09-04 | MAINT-9064 One more fix for crash caused by new shader calls | maxim_productengine |
2018-08-31 | Merged in graham_linden/viewer-eep-graham (pull request #65) | Rider Linden |
2018-08-31 | Null out shader pointers after passes are complete (prevents them being non-n... | Graham Linden |
2018-08-31 | MAINT-9064 Fix crash caused by new shader calls | andreykproductengine |
2018-08-30 | MAINT-9064 | Graham Linden |
2018-08-23 | MAINT-9006 | Graham Linden |
2018-07-10 | Support blending current/next bloom textures in deferred star rendering. | Graham Linden |
2018-07-10 | Fix star rendering issues in ALM. | Graham Linden |
2018-07-09 | Restore setting the inv proj matrix for advanced atmo render path. | Graham Linden |
2018-07-03 | MAINT-8838 render a sun disc if the texture(s) are provided by WL settings (d... | Graham Linden |
2018-06-30 | MAINT-4019 fix ALM star rendering (make post-deferred and actually blend) | Graham Linden |
2018-06-27 | Make distinct ALM moon shader, tweak mix factor for day vs night moon shading... | Graham Linden |
2018-06-27 | Fix non-ALM render path to bind the 2nd moon texture (and not blend with the ... | Graham Linden |
2018-06-12 | Fix env panel forward action. | Graham Linden |
2018-06-11 | Make cloud rendering use textures defined in sky settings and add code to sha... | Graham Linden |
2018-06-11 | Fix water fog consolidation in underwater shaders. | Graham Linden |
2018-06-08 | Add specific shader for the moon to allow different rendering at day vs night. | Graham Linden |
2018-06-05 | Fix sunlight != sunlight_color_copy and remove hack disable of clouds. | Graham Linden |
2018-06-01 | Modify use of sky settings, reduce complexity, and name funcs to indicate coo... | Graham Linden |
2018-05-18 | Make nighttime elev constant _SIN, since it uses a sin value. | Graham Linden graham@lindenlab.com |
2018-05-18 | Fix Mie Config validation in sky settings. | Graham Linden graham@lindenlab.com |
2018-05-16 | Merge and disable new sky render. | Graham Linden graham@lindenlab.com |
2018-05-01 | Le Merge | Graham Linden graham@lindenlab.com |
2018-04-26 | Mods to make adv atmo WL sky render using 2 tris instead of dome. | Graham Linden graham@lindenlab.com |
2018-02-22 | Add settings/validations for new advanced atmo settings. | Graham Linden graham@lindenlab.com |
2018-02-18 | Atmospherics WIP | Graham Linden graham@lindenlab.com |
2017-11-13 | Remove the old wl environment code. | Rider Linden |
2017-09-27 | No longer 'goth windlight only', sky parameters passed from settings object. | Rider Linden |
2017-09-21 | Still not working. Black Sky. | Rider Linden |
2015-11-10 | remove execute permission from many files that should not have it | Oz Linden |
2013-10-08 | merge from viewer-release | Richard Linden |
2013-10-01 | Automated merge with http://bitbucket.org/lindenlab/viewer-release | Richard Linden |
2013-09-20 | MAINT-3172 fix rendering regressions from release mergedown | Graham Linden |
2013-09-05 | changed fast timer over to using macro | Richard Linden |
2013-08-09 | second phase summer cleaning | Richard Linden |
2013-07-11 | NORSPEC-291 WIP materials underwater with haze, reflection broken, water dist... | Graham Madarasz (Graham) |
2013-07-10 | NORSPEC-291 WIP materials underwater w and wo alpha, water fog color broken, ... | Graham Linden |
2013-05-09 | Merge downstream code and viewer-beta | simon |
2013-03-29 | Update Mac and Windows breakpad builds to latest | Graham Madarasz |
2013-02-28 | Improve perf of GLSL uniform lookups by name | Graham Madarasz (Graham) |
2012-08-28 | Don't crash if star_brightness misses in a WL-Param set. Instead warn to log ... | Nicky |
2011-11-10 | SH-2240 Better fix for red moon -- stop special casing "highlight_color" as a... | Dave Parks |
2011-11-10 | SH-2240 Fix for red moon. | Dave Parks |
2011-09-14 | SH-2243 work in progress -- application side matrix stack management | Dave Parks |
2011-08-27 | SH-2242 Physics shape display works again, added asserts to flush out areas w... | Dave Parks |
2011-08-08 | SH-2242 Work in progress migrating to glVertexAttrib everywhere | Dave Parks |
2011-07-29 | SH-2181 Fix for alpha flickering when basic shaders enabled (don't use glAlph... | Dave Parks |