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path: root/indra/newview/lldrawpoolwlsky.cpp
AgeCommit message (Expand)Author
2023-02-03SL-19148 Decruft some forward shaders and drawpools. Fix HUDs being in wrong...Dave Parks
2022-12-07SL-18741 Don't allow bulk upload without capsAndrey Kleshchev
2022-12-02SL-18448 When initing views and object has pbr, open pbr in texture tabAndrey Kleshchev
2022-12-02SL-18741 Basic bulk upload for gltf materials #1Andrey Kleshchev
2022-11-28Merge remote-tracking branch 'origin/DRTVWR-528' into DRTVWR-559Brad Kittenbrink
2022-11-24SL-18708 Shutdown crash at renderHeavenlyBodiesAndrey Kleshchev
2022-10-11SL-18190 Cleanup -- convert some vec4's to vec3's (as they really are), remov...Dave Parks
2022-05-26Merge branch 'master' v 6.6.1 into DRTVWR-528Dave Houlton
2022-01-14SL-16606: Add profiler category DRAWPOOLPtolemy
2021-11-30SL-16386 consolidate all VertexShader capability checks to a single LLPipelin...Dave Houlton
2021-11-30SL-16386 remove references to (const true) LLGLSLShader::sNoFixedFunctionDave Houlton
2021-10-19SL-16197 Optimize LLEnvironment handling of shader uniforms. Instrument LLSD...Dave Parks
2021-04-29SL-14113 Fix moon hazePtolemy
2021-04-12SL-15110 Fix stars appearing in a different location in the night sky when AL...Ptolemy
2021-01-29SL-14706 Merge Sovereign Engineer's fix for stars not centered around camera:...Ptolemy
2020-09-15Revert "SL-13768 Remove glow from moon when sun is down due to it using the s...Dave Houlton
2020-09-12Merged in SL-13768_remove_moon_glow (pull request #297)Michael Pohoreski
2020-09-11SL-13465 Restore Pre-EEP haze effecting moonPtolemy
2020-09-11SL-13768 Remove glow from moon when sun is down due to it using the sun glow ...Ptolemy
2020-08-28SL-13768 remove moon glow from sky and cloudsDave Houlton
2020-04-20Merge branch 'master' into DRTVWR-497Andrey Lihatskiy
2019-10-25SL-12014 Animesh is now a separate rendering typeandreykproductengine
2019-06-20SL-11373Graham Linden
2019-06-11SL-11370, SL-11372, SL-11337Graham Linden
2019-06-06SL-10969Graham Linden
2019-06-05SL-11357Graham Linden
2019-05-02Roll back sRGB decode changes from contrib for now.Graham Linden
2019-04-30SL-11071Graham Linden
2019-04-18SL-10988Graham Linden
2019-03-29Tweaked naming a bit, also white space.Geenz
2019-03-29Back out a couple of not-so-well tested changes.Geenz
2019-03-29Gamma correction pass 2:Geenz
2019-03-14Remove unused cloud shadow shader var for Clang.Graham Linden
2019-03-13Mods to make merge with viewer-release have less whitespace-only change and f...Graham Linden
2019-03-04Fix line-endings.Graham Linden
2019-03-02SL-10664Graham Linden
2019-02-13SL-10181, SL-10546Graham Linden
2019-02-06SL-10478Graham Linden
2019-02-01SL-9996, SL-1130, SL-5546Graham Linden
2019-02-01Roll back attempted fix for 9996 on ALM which has unacceptable knock-on effects.Graham Linden
2019-02-01Fix issue with OSX shader compiler not implementing #if correctly (nice job, ...Graham Linden
2019-01-24SL-10276Graham Linden
2019-01-04Add new shaders for generating shadows from clouds.Graham Linden
2018-12-10Mods to allow using ALM rendering in water reflections soGraham Linden
2018-12-05[EEP] NULL gAtmosphere crash fixandreykproductengine
2018-11-02SL-9806 stop rendering stars post deferred so they can be depth sorted proper...Graham Linden
2018-10-30SL-9976 change moon blend/brightness handling in shaders and cleanup extraneo...Graham Linden
2018-10-30SL-9966Graham Linden
2018-10-30SL-9766 Move up blend_factor init so we can override if we're short of blenda...Graham Linden
2018-10-30SL-9966 fix cloud noise map bindings when current and next are identical.Graham Linden