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2024.09-ExtraFPS
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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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lldrawpoolwater.cpp
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Commit message (
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Author
2018-10-01
SL-1655
Graham Linden
2018-09-24
line endings fix
AndreyL ProductEngine
2018-09-19
SL-9696
Graham Linden
2018-09-18
SL-9685
Graham Linden
2018-08-30
MAINT-9007
Graham Linden
2018-08-23
MAINT-9006
Graham Linden
2018-08-14
Remove MSVC optimize pragma.
Graham Linden
2018-08-14
MAINT-8884 Re-arrange water norm/reflection tex binding to be less incorrect.
Graham Linden
2018-07-27
fix init on array
Rider Linden
2018-07-27
Pausing the clouds will now also stop the waves.
Rider Linden
2018-06-26
Fix OSX bug from OLD_SELECT GLSL work-around define not being used with autom...
Graham Linden
2018-06-13
Mods to hook up water settings to water normals for rendering with support fo...
Graham Linden
2018-06-11
Fix water fog consolidation in underwater shaders.
Graham Linden
2018-06-01
Modify use of sky settings, reduce complexity, and name funcs to indicate coo...
Graham Linden
2018-05-21
Make rendering of sun / moon work with both in the sky (test visibility indep...
Graham Linden graham@lindenlab.com
2018-05-18
Make nighttime elev constant _SIN, since it uses a sin value.
Graham Linden graham@lindenlab.com
2018-05-01
Le Merge
Graham Linden graham@lindenlab.com
2018-03-08
Add LLVoSky wrapper for current env sky light direction.
Graham Linden graham@lindenlab.com
2018-03-08
Rename getFogColor from water and sky settings to getWaterFogColor and getSky...
Graham Linden graham@lindenlab.com
2017-10-13
Watter settings active and start of new joystick button type.
Rider Linden
2015-11-10
remove execute permission from many files that should not have it
Oz Linden
2013-10-08
merge from viewer-release
Richard Linden
2013-10-01
Automated merge with http://bitbucket.org/lindenlab/viewer-release
Richard Linden
2013-09-20
MAINT-3172 fix rendering regressions from release mergedown
Graham Linden
2013-09-18
The unbearable lightness of being norspec
Graham Linden
2013-09-05
changed fast timer over to using macro
Richard Linden
2013-08-09
second phase summer cleaning
Richard Linden
2013-07-12
NORSPEC-291 WIP added underwater deferred program and more reflection pass work
Graham Linden
2013-07-10
NORSPEC-291 WIP materials underwater w and wo alpha, water fog color broken, ...
Graham Linden
2013-06-05
merge with viewer-release
Richard Linden
2013-05-09
Merge downstream code and viewer-beta
simon
2013-04-19
merge changes for DRTVWR-294
Oz Linden
2013-04-11
Merge in downstream code (chui fixes, materials)
simon
2013-03-29
Update Mac and Windows breakpad builds to latest
Graham Madarasz
2013-03-08
SH-3959 WIP - pass information about type of fetched image - server bake, hos...
Brad Payne (Vir Linden)
2013-03-04
MAINT-2371 More optimizations.
Dave Parks
2012-11-08
SH-3499 WIP Ensure asset stats output is correct
Richard Linden
2012-09-04
Split gl-specific LLViewerTexture implementation into llrender/LLGLViewerTexture
Don Kjer
2011-10-11
SH-2545 Fix for transparent water option doing nothing when shaders are enabled.
Dave Parks
2011-09-26
SH-2244 changes to run in a core context on AMD hardware without generating d...
Dave Parks
2011-09-24
SH-2244 Fix for crash when transparent water disabled (silently ignore settin...
Dave Parks
2011-09-14
SH-2243 work in progress -- application side matrix stack management
Dave Parks
2011-08-08
SH-2242 Work in progress migrating to glVertexAttrib everywhere
Dave Parks
2011-03-31
STORM-1126 merge
Vadim ProductEngine
2010-11-18
automated merge from viewer-development-shining
Loren Shih
2010-11-05
SH-410 Opaque Water Project version 2.0
Loren Shih
2010-10-27
merge from viewer-development.
Tofu Buzzard
2010-10-10
VWR-21967 There's lots of ::renderForSelect() code that we don't need any more.
Tofu Linden
2010-09-30
Port of SNOW-643 : Water flicker at high altitude. This doesn't fix the low a...
Merov Linden
2010-09-30
STORM-1126 WIP Windlight Estate Settings port from 1.23: second pass at getti...
Nyx (Neal Orman)
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