Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-06-05 | SL-11368 | Graham Linden | |
Force update of water fog color shader uniform to fix low/low+ application of water fog. | |||
2019-04-30 | SL-11020 | Graham Linden | |
Make terrain rendering re-assert wrapped tex sampling modes so shared texture doesn't get that state stomped by other tex users. | |||
2019-04-02 | Fix shader link fail from forward decl of wrong soft clip func in class 1. | Graham Linden | |
Fix trying to bind diffuse maps for shader without uniform in shadow shaders. Clean up merge fail around mShaderLevel namechange. | |||
2019-04-02 | Merge 6.1.2 LoveMeRender new hotness | Graham Linden | |
2019-02-13 | SL-10181, SL-10546 | Graham Linden | |
Fix distortion map rendering in deferred mode not including underwater fog effects. Fix distortion map rendering not including post-deferred content at all. Fix distortion map rendering not including anything but sky when camera is underwater. Update sun_up_factor/sunmoon_glow_factor uniforms even when sun disc isn't in use. | |||
2019-02-06 | SL-10478 | Graham Linden | |
Fix side-effects of having both sun and moon as potential directional light contributors. We pass an int to the shader indicating which to prefer instead of making per-pixel decisions and pass the moonlight color/di independently. Obsolete llsettingssky fade color which was unused elsewhere and cached for no reason. | |||
2019-01-29 | SL-10381 | Graham Linden | |
Make deferred render use the same terrain texture boost hack as low. | |||
2018-12-06 | De-duplicate deferred gbuffer access for getPosition/getNorm. | Graham Linden | |
De-duplicate ambient occlusion shader code and move to new aoUtil.glsl Split shared shadow tap funcs into shadowUtil.glsl | |||
2018-09-12 | SL-4178 make deferred version of highlight shader that fills in zero spec ↵ | Graham Linden | |
and env intensity to keep the shiny down | |||
2016-05-20 | Merged in lindenlab/viewer-lynx | AndreyL ProductEngine | |
2016-05-18 | MAINT-6409 invisiprims should be preloaded | andreykproductengine | |
2016-01-15 | merge changes for 4.0.1-release | Oz Linden | |
2015-11-10 | remove execute permission from many files that should not have it | Oz Linden | |
2015-10-15 | MAINT-933 FIXED [PUBLIC]Show Land Owner color overlay only visible where ↵ | ruslantproductengine | |
there is water when rendering of Lights and Shadows is active. Patchset #2 Remove Debug code | |||
2015-10-14 | MAINT-933 FIXED [PUBLIC]Show Land Owner color overlay only visible where ↵ | ruslantproductengine | |
there is water when rendering of Lights and Shadows is active. | |||
2013-10-15 | renamed TimeBlock to BlockTimerStatHandle | Richard Linden | |
2013-10-08 | merge from viewer-release | Richard Linden | |
2013-09-05 | changed fast timer over to using macro | Richard Linden | |
another attempt to move mem stat into base class | |||
2013-05-09 | Merge downstream code and viewer-beta | simon | |
2013-04-19 | merge changes for DRTVWR-294 | Oz Linden | |
2013-04-11 | Merge in downstream code (chui fixes, materials) | simon | |
2013-03-29 | Update Mac and Windows breakpad builds to latest | Graham Madarasz | |
2013-03-08 | SH-3959 WIP - pass information about type of fetched image - server bake, ↵ | Brad Payne (Vir Linden) | |
host bake, map tile, etc - down the chain so LLTextureFetchWorker can adjust behavior as needed | |||
2013-03-04 | MAINT-2371 More optimizations. | Dave Parks | |
Reviewed by Graham | |||
2012-09-04 | Split gl-specific LLViewerTexture implementation into llrender/LLGLViewerTexture | Don Kjer | |
2012-07-03 | MAINT-685 Fix for disabling basic shaders making high detail terrain render ↵ | Dave Parks | |
incorrectly. | |||
2012-06-15 | Merge with tip | callum | |
2011-11-17 | SH-2670 Fix for terrain being wrong detail. | Dave Parks | |
2011-11-10 | SH-2240 Better fix for red moon -- stop special casing "highlight_color" as ↵ | Dave Parks | |
a parameter. | |||
2011-11-07 | SH-2634 Fix for land overlay not showing colors | Dave Parks | |
2011-10-31 | SH-2521 Put back "high detail" terrain render when basic shaders disabled ↵ | Dave Parks | |
(still broken). | |||
2011-10-26 | SH-2546 Don't feed vertex color to terrain vertex buffers. | Dave Parks | |
2011-10-20 | SH-2521 Force terrain to render as simple when GL version < 2.0 | Dave Parks | |
2011-10-19 | SH-2571 Add shader driven render for low detail terrain. | Dave Parks | |
2011-09-22 | SH-2244 Fix "RenderGLCoreProfile" actually make a core profile context and ↵ | Dave Parks | |
modify viewer to run under said context without generating errors. | |||
2011-09-17 | SH-2243 work in progress -- gDEBugger guided removal of deprecated state changes | Dave Parks | |
2011-09-16 | SH-2243 work in progress -- don't use deprecated shader state | Dave Parks | |
2011-09-14 | SH-2243 work in progress -- application side matrix stack management | Dave Parks | |
2011-08-08 | SH-2242 Work in progress migrating to glVertexAttrib everywhere | Dave Parks | |
2011-07-05 | SH-1951 Fix for show land owners not working when basic shaders enabled. | Dave Parks | |
2010-10-10 | VWR-21967 There's lots of ::renderForSelect() code that we don't need any more. | Tofu Linden | |
VWR-22088 Remove underlying ::renderForSelect() code (render-pipeline) | |||
2010-08-13 | Change license from GPL to LGPL (version 2.1) | Oz Linden | |
2009-11-03 | fix the bug that textuer boost level is mixed with boolean numbers. | Xiaohong Bao | |
2009-09-22 | Merging render-pipeline-6-qa-2 into viewer-2 | David Parks | |
Self reviewed. | |||
2009-08-24 | merge -r 130399-131510 skinning-21 -> viewer-2.0.0-3 | Richard Nelson | |
DEV-11254 DEV-11254 DEV-2003: DEV-21567 DEV-37301 EXT-104 EXT-138 EXT-217 EXT-256 EXT-259 EXT-259 EXT-328 EXT-348 EXT-386 EXT-399 EXT-403 EXT-460 EXT-492 EXT-492 EXT-531 EXT-537 EXT-684 improved text editor (handles multiple fonts simultaneously as well as inline widgets) | |||
2009-07-10 | merge QAR-1579: texture-cleanup-1. | Xiaohong Bao | |
2009-02-18 | Merge of QAR-1267 to trunk. This was a combo merge of QAR-1175 ↵ | Brad Kittenbrink | |
(maint-render-9) and QAR-1236 (dll-msvcrt-2) svn merge -r 109838:112264 svn+ssh://svn.lindenlab.com/svn/linden/branches/maint-render/maint-render-9-merge-r109833 | |||
2009-01-08 | Result of svn merge -r107256:107258 ↵ | Aaron Brashears | |
svn+ssh://svn/svn/user/phoenix/license_2009_merge into trunk. QAR-1165 | |||
2008-11-07 | QAR-992 Merging revisions 101012-101170,101686-101687 of ↵ | Mark Palange | |
svn+ssh://svn.lindenlab.com/svn/linden/qa/viewer_combo_1-22-merge into linden/release | |||
2008-06-30 | Merging in file-move-merge ( QAR-649 ) | Eric Tulla | |
Result of "svn merge -r 90669:90786 $tulla/file-move-merge ." Be careful of future merges involving changes to any of these moved files as SVN usually does the wrong thing: newview/llglslshader.* -> llrender/llglslshader.*, llrender/llshadermgr.*, newview/llviewershadermgr.* (gets split into 3 separate files) newview/llpostprocess.* -> llrender/llpostprocess.* newview/llrendersphere.* -> llrender/llrendersphere.* newview/llcubemap.* -> llrender/llcubemap.* llwindow/llgl.* -> llrender/llgl.* llwindow/llglstates.h -> llrender/llglstates.h llwindow/llgltypes.h -> llrender/llgltypes.h llwindow/llglheaders.h -> llrender/llglheaders.h |