Age | Commit message (Collapse) | Author |
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2024.06-atlasaurus
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source for viewer 7.1.8.9375512768
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brad/merge-maint-a-to-dev
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source for viewer 7.1.7.8974243247
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project/gltf_development
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LF, and trim trailing whitespaces as needed
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yet used
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into DRTVWR-592
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maps for triplanar mapping, minor cleanup
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PBR as that is not needed at the moment
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texture repeats currently broken
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hooking up code for PBR-specific terrain geometry updates. Unfortunately, this version has a bug which can cause rebuilds to be skipped. Needs more work/testing""
This reverts commit 2318d657660320b921e1566b54d3833c0401a34c.
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featuretable.
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code for PBR-specific terrain geometry updates. Unfortunately, this version has a bug which can cause rebuilds to be skipped. Needs more work/testing"
This reverts commit de9184479cfc179ba6e9d6ff388aff7da7f0b4ab.
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PBR-specific terrain geometry updates. Unfortunately, this version has a bug which can cause rebuilds to be skipped. Needs more work/testing
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flickering
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doesn't render properly just yet
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copy/paste for now. Use same draw pool
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when terrain textures do not load
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forward rendering code.
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SL-18869, SL-18772 Overhaul VBO management, restore occlusion culling, intel compatibility pass, etc
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LLMemTracked, introduce alignas, hook most/all reamining allocs, disable synchronous occlusion, and convert frequently accessed LLSingletons to LLSimpleton
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LLSD. Enable Fast Timers when Tracy is enabled to catch Fast Timer overhead.
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Force update of water fog color shader uniform to fix low/low+ application of water fog.
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Make terrain rendering re-assert wrapped tex sampling modes so shared
texture doesn't get that state stomped by other tex users.
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