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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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lldrawpoolmaterials.cpp
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Author
2013-07-11
NORSPEC-291 WIP materials underwater with haze, reflection broken, water ↵
Graham Madarasz (Graham)
dist broken
2013-07-10
NORSPEC-291 WIP materials underwater w and wo alpha, water fog color broken, ↵
Graham Linden
no refl, no water dis
2013-05-23
NORSPEC-198, NORSPEC-176, NORSPEC-106 WIP Fix for various fullbright/shiny ↵
Dave Parks
descrepencies.
2013-04-02
NORSPEC-74 Fix for assert when Debug GL enabled when rendering materials.
Dave Parks
2013-03-28
NORSPEC-62 Fix for fullbright checkbox not working with materials
Dave Parks
2013-03-27
NORSPEC-61 Hook up material parameters to shaders.
Dave Parks
2013-03-01
protect against missing mNormalMap or mSpecularMap
Oz Linden
2013-02-15
Fixed: alpha mode shaders not being bound appropriately.
Geenz
2013-02-04
Whoops! Normal maps don't belong here...
Geenz
2013-02-04
Added a new draw pool specifically for faces with materials applied to them. ↵
Geenz
Removed materials rendering from the bump draw pool, and reverted it to its previous state.