Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-03-01 | protect against missing mNormalMap or mSpecularMap | Oz Linden | |
2013-02-15 | Fixed: alpha mode shaders not being bound appropriately. | Geenz | |
2013-02-04 | Whoops! Normal maps don't belong here... | Geenz | |
2013-02-04 | Added a new draw pool specifically for faces with materials applied to them. ↵ | Geenz | |
Removed materials rendering from the bump draw pool, and reverted it to its previous state. |