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2024.09-ExtraFPS
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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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indra
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lldrawpoolbump.cpp
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Author
2013-09-05
changed fast timer over to using macro
Richard Linden
2013-08-09
second phase summer cleaning
Richard Linden
2013-06-14
NORSPEC-251 fix issues with binding unloaded standard bumpmaps
Graham Linden
2013-06-03
NORSPEC-229 Fix for bad binormals on mirrored surfaces (use tangent calculato...
Dave Parks
2013-05-30
NORSPEC-158 fix issues with loading of bumpmaps on clean install
Graham Madarasz
2013-05-23
NORSPEC-198, NORSPEC-176, NORSPEC-106 WIP Fix for various fullbright/shiny de...
Dave Parks
2013-04-25
Merge 3.5.1 into Materials
Graham Madarasz
2013-04-19
merge changes for DRTVWR-294
Oz Linden
2013-04-01
Fix Mac startup crash on unbind cube map if RenderDebugGL is on
Graham Madarasz (Graham Linden)
2013-03-29
Update Mac and Windows breakpad builds to latest
Graham Madarasz
2013-01-24
merging in viewer-beta.
Nyx Linden
2012-09-04
Split gl-specific LLViewerTexture implementation into llrender/LLGLViewerTexture
Don Kjer
2012-08-24
Automated merge with http://bitbucket.org/lindenlab/viewer-cat
Richard Linden
2012-08-06
llfasttimer cleanup
Richard Linden
2012-06-01
MAINT-646 Faster traversal of render batch lists.
Dave Parks
2012-03-02
MAINT-708 Use texture compression to minimize memory bloat (experimental)
Dave Parks
2011-12-12
SH-2511 Fix for bumpmapped objects flickering.
Dave Parks
2011-11-08
SH-2652 Fix for black bands in high-res normal maps (break normal map generat...
Dave Parks
2011-10-24
SH-2610 Fix for black terrain when bump map is visible and shaders are not su...
Dave Parks
2011-10-20
SH-2240 GL 1.2 compatibility pass
Dave Parks
2011-10-20
SH-2600 Fix for busted texture animation on bump mapped objects.
Dave Parks
2011-10-05
SH-2031 Fix for stall in image update -- don't use the CPU to convert a heigh...
Dave Parks
2011-09-14
SH-2243 work in progress -- application side matrix stack management
Dave Parks
2011-08-19
merge
Dave Parks
2011-08-17
fix for SH-1069: [REGRESSION] Sometimes bumpmaps load only partially
Xiaohong Bao
2011-08-16
fix for SH-2023: Brightness Bump maps don't load when shadows are enabled
Xiaohong Bao
2011-08-08
merge
Dave Parks
2011-08-08
SH-2242 Work in progress migrating to glVertexAttrib everywhere
Dave Parks
2011-07-28
fix for SH-2023: Brightness Bump maps don't load when shadows are enabled
Xiaohong Bao
2011-07-17
SH-2031 High risk changeset, but potentially high reward. Addresses frame st...
Dave Parks
2011-06-08
SH-1678 Fix for busted fullbright shiny.
Dave Parks
2011-06-07
merge
Dave Parks
2011-06-01
fix for STORM-1298: Crash on startup of Second Life 2.7.1(231307)
Xiaohong Bao
2011-05-30
SH-1682 Full integration if indexed texture rendering to improve batch size.
Dave Parks
2011-05-29
SH-1682 Work in progress on using texture indexes to improve batch size (wow,...
Dave Parks
2011-05-20
fix more DOS line endings
Oz Linden
2011-05-12
merge
Dave Parks
2011-04-05
fix for STORM-973: [crashhunters] crash at LLViewerTextureList::removeImageFr...
Xiaohong Bao
2011-03-04
SH-1069 Fix for some bump maps not loading fully.
Dave Parks
2011-03-21
Remove unneeded assertion.
Dave Parks
2011-03-21
SH-1069 Fix for bump maps not loading fully -- don't clear bump image list on...
Dave Parks
2011-03-04
SH-1069 Fix for some bump maps not loading fully.
Dave Parks
2011-01-19
SH-571 Fix for shadows disappearing for a frame whenever an object switches o...
Dave Parks
2010-10-13
correct licenses (fix problem with license change merge)
Oz Linden
2010-08-24
Backed out changeset c3d41f18ce2b
Tofu Linden
2010-08-24
Backed out changeset a62bf7c0af21
Tofu Linden
2010-08-24
merge heads. whew.
Tofu Linden
2010-08-13
Change license from GPL to LGPL (version 2.1)
Oz Linden
2010-08-25
merge
Dave Parks
2010-08-13
Better support for curious mixtures fullbright/shiny/water with rigged attach...
Dave Parks
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