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path: root/indra/newview/lldrawpoolbump.cpp
AgeCommit message (Expand)Author
2023-09-10GL_ALPHA8_EXT as an alternative to GL_ALPHA8Erik Kundiman
2023-09-10Preprocess non portable OpenGL codeErik Kundiman
2023-03-31Merge branch 'main' into DRTVWR-539Mnikolenko Productengine
2023-01-12Merge branch 'main' into DRTVWR-573-maint-RAndrey Lihatskiy
2022-12-13Merge branch 'main' into DRTVWR-539Mnikolenko Productengine
2022-11-21SL-18565 restoreGL should re-add bumpmapsAndrey Kleshchev
2022-11-19Fix a thread safety issue in the GL image worker.Henri Beauchamp
2022-11-03SL-18565 Built-in bump maps and some environment textures fail to loadAndrey Kleshchev
2022-09-21SL-18202 WIP merging autotune contribution and updating UIMnikolenko Productengine
2022-05-18SL-17417 Fix for incorrect reflection orientation on fullbright prims.Dave Parks
2022-05-16SL-17417 Fix for incorrect reflection orientation on some moving child prims.Dave Parks
2022-03-04SL-16928 Fix for broken bumpmaps on Intel GPUsDave Parks
2022-02-23SL-16815 and SL-16906 Avoid redundant bumpmap generation, add some assertions...Dave Parks
2022-02-23Fix for mac buildDave Parks
2022-02-22SL-16815 Cleanup -- disable multithreaded bumpmap generation while tracking d...Dave Parks
2022-02-22SL-16815 Fix for broken media texture updates when multithreaded GL is disabled.Dave Parks
2022-02-18SL-16815 Fix for crash when disabling ALM.Dave Parks
2022-02-17SL-16815 Remove frame stalls from occlusion queries, bumpmap updates, and que...Dave Parks
2022-01-14SL-16606: Add profiler category DRAWPOOLPtolemy
2021-12-02SL-16405 Remove “pass == <magic number>” anti-pattern from various drawpo...Dave Parks
2021-11-30SL-16386 consolidate all VertexShader capability checks to a single LLPipelin...Dave Houlton
2021-11-30SL-16386 purge write-only state member LLCubeMap::mTextureCoordStageDave Houlton
2021-11-30SL-16386 purge no-op fxn LLTexUnit::setTextureAlphaBlend()Dave Houlton
2021-11-30SL-16386 purge no-op fxn LLTexUnit::setTextureColorBlend()Dave Houlton
2021-11-30SL-16386 purge no-op fxn LLTexUnit::setTextureBlendType()Dave Houlton
2021-11-30SL-16386 remove references to (const true) LLGLSLShader::sNoFixedFunctionDave Houlton
2021-11-20SL-16289 Rigged mesh rendering overhaulDave Parks
2021-10-28SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove LLMemTrac...Dave Parks
2021-10-22SL-16222 Don't use bindFast for legacy bump maps (weird loading path sometime...Runitai Linden
2021-10-19SL-16197 Optimize LLEnvironment handling of shader uniforms. Instrument LLSD...Dave Parks
2021-10-13SL-16189 Optimize bindBumpMapRunitai Linden
2021-10-13SL-16166 Apply LLRenderPass::pushBatch optimizations to LLDrawPoolBump::pushB...Runitai Linden
2019-03-03SL-10664, SL-10666Graham Linden
2019-02-28EEP performance WIPGraham Linden
2018-12-06De-duplicate deferred gbuffer access for getPosition/getNorm.Graham Linden
2018-09-14SL-9632 add uniform and code to supress atmospherics in all shaders that coul...Graham Linden
2015-11-10remove execute permission from many files that should not have itOz Linden
2015-06-03MAINT-4446 FIXED R2 (Alpha masking does not work when ALM is enabled if the o...vyacheslavsproductengine
2015-06-03Backed out changeset: ebdaabeef422vyacheslavsproductengine
2015-06-03MAINT-4446 FIXED R2 (Alpha masking does not work when ALM is enabled if the o...vyacheslavsproductengine
2014-12-10Rename llround(..) to ll_round(..) because of a collision with MS llround (lo...callum_linden
2014-05-07Merge downstream version 3.7.8 codesimon
2014-04-21Merge downstream codesimon
2014-03-26Pull in downstream -bear, viewer-release and become version 3.7.5simon
2014-04-16Backed out changeset: d0dfe3cda5b1Dave Parks
2014-03-20MAINT-3827 FIXED crash in KDU texture decoding, likely out of memorymaksymsproductengine
2014-02-18fix for MAINT-2523: Bumpmaps don't load when Lighting & Shadows are enabled.Xiaohong Bao
2013-10-15renamed TimeBlock to BlockTimerStatHandleRichard Linden
2013-10-08merge from viewer-releaseRichard Linden
2013-09-05changed fast timer over to using macroRichard Linden