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2024.09-ExtraFPS
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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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lldrawpoolavatar.cpp
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Author
2020-05-14
SL-12014 fixed wrong pool type check
Andrey Kleshchev
2020-05-05
Merge branch 'DRTVWR-501-maint' into DRTVWR-503-maint
Andrey Lihatskiy
2020-04-22
Merge remote-tracking branch 'origin/master' into SL-12995
Brad Payne (Vir Linden)
2020-04-20
Merge branch 'master' into DRTVWR-497
Andrey Lihatskiy
2020-04-08
SL-12996 - replace checks of VisualMuteSettings with OverallAppearance
Brad Payne (Vir Linden)
2020-03-27
SL-12824 Imported fix for crash
Andrey Kleshchev
2019-11-29
SL-1130 Reverted part of d9dc1e2
andreykproductengine
2019-10-25
SL-12014 Animesh is now a separate rendering type
andreykproductengine
2019-10-22
SL-1130 Fixed crash in LLRender::loadMatrix()
AndreyL ProductEngine
2019-08-06
Fix shutdown crash in teardown of joint heirarchy.
Graham Linden
2019-05-31
SL-11337
Graham Linden
2019-04-02
Fix shader link fail from forward decl of wrong soft clip func in class 1.
Graham Linden
2019-04-02
Merge 6.1.2 LoveMeRender new hotness
Graham Linden
2019-03-13
Mods to make merge with viewer-release have less whitespace-only change and f...
Graham Linden
2019-03-03
SL-10664, SL-10666
Graham Linden
2019-02-28
EEP performance WIP
Graham Linden
2019-02-21
SL-10501
Graham Linden
2019-02-08
SL-10501
Graham Linden
2019-02-07
SL-10486, SL-10501, SL-10487
Graham Linden
2019-02-01
SL-9996, SL-1130, SL-5546
Graham Linden
2018-12-06
De-duplicate deferred gbuffer access for getPosition/getNorm.
Graham Linden
2018-11-14
Merged in lindenlab/viewer-release
AndreyL ProductEngine
2018-11-14
Merge
Rider Linden
2018-10-01
SL-9773 - treat animated object attachments the same as other rigged attachme...
Brad Payne (Vir Linden)
2018-09-24
SL-6613 more fine-tuning of the logic around rigged alpha shadows to avoid is...
Graham Linden
2018-09-18
SL-1835
Graham Linden
2018-09-14
SL-9632 add uniform and code to supress atmospherics in all shaders that coul...
Graham Linden
2018-08-25
MAINT-9046 honor alpha mode none even when texture has alpha channel when che...
Graham Linden
2018-08-21
MAINT-9024 MAINT-9025 fix shadow render of materials objects to use alpha and...
Graham Linden
2018-08-16
MAINT-3699 new shaders supporting alpha blend/mask rigged content.
Graham Linden
2018-06-05
merge
Brad Payne (Vir Linden)
2017-12-08
SL-838 - more checking of pool state when adding or removing rigged meshes
Brad Payne (Vir Linden)
2017-12-08
SL-838 - prevent deletion of LLDrawPoolAvatar while it still has rigged faces
Brad Payne (Vir Linden)
2017-12-04
SL-704 - made avatar hierarchy more consistent by adding lluiavatar for viewe...
Brad Payne (Vir Linden)
2017-11-29
merge
Brad Payne (Vir Linden)
2017-11-16
SL-704 - first pass cleaning up comments. Also added LLControlAvatar::initIns...
Brad Payne (Vir Linden)
2017-11-14
MAINT-7228 Dummy triangle should use map instead of offset (in case of VBO)
andreykproductengine
2017-11-14
MAINT-7228 Vertex buffer allocation failure handling
andreykproductengine
2017-12-04
MAINT-6645 - Improvement - Agents that render as jelly dolls should have thei...
ruslantproductengine
2017-11-01
MAINT-7228 Vertex buffer allocation failure handling
andreykproductengine
2017-10-27
MAINT-7857 - shadow fix for animated objects.
Brad Payne (Vir Linden)
2017-10-25
SL-779 - refactoring related to rigged-mesh determination. animated objects m...
Brad Payne (Vir Linden)
2017-06-09
SL-704 - code cleanup
Brad Payne (Vir Linden)
2017-06-07
SL-691,SL-694 - viewer can animate objects based on server messaging. First e...
Brad Payne (Vir Linden)
2017-03-30
MAINT-7128 Crash in LLDrawable::cleanupReferences - more informative logging
AndreyL ProductEngine
2016-11-30
SL-540 - fix for regression in handling of out-of-range joint indices in skin...
Brad Payne (Vir Linden)
2016-11-11
MAINT-6913 - (Via Sovereign Engineer and Shyotl Kuhr) Pack the skinned matrix...
Brad Payne (Vir Linden)
2016-10-18
MAINT-6841 - removed the joint remapping code, since it was designed to suppo...
Brad Payne (Vir Linden)
2016-08-23
TEST - non-SSE code path for matrix ops used in mesh skinning.
Brad Payne (Vir Linden)
2016-05-21
merged jelly-doll viewer-release into bento
Brad Payne (Vir Linden)
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