Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-01-14 | SL-16606: Add profiler category AVATAR | Ptolemy | |
2021-12-15 | DRTVWR-546 merge up to 6.5.2 | Dave Houlton | |
2021-11-30 | SL-16386 consolidate all VertexShader capability checks to a single ↵ | Dave Houlton | |
LLPipeline::shadersLoaded() | |||
2021-11-30 | SL-16386 remove references to (const true) LLGLSLShader::sNoFixedFunction | Dave Houlton | |
2021-11-20 | SL-16289 Rigged mesh rendering overhaul | Dave Parks | |
2021-10-28 | SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove ↵ | Dave Parks | |
LLMemTracked, introduce alignas, hook most/all reamining allocs, disable synchronous occlusion, and convert frequently accessed LLSingletons to LLSimpleton | |||
2021-10-22 | SL-16203 Fix for wonky handling of mouse deltas. | Dave Parks | |
2021-10-14 | SL-16166 Apply optimizations from pushBatch to other render call sites. ↵ | Runitai Linden | |
Optimize out a map lookup in rigged face rendering. | |||
2021-09-22 | Merge remote-tracking branch 'remotes/origin/DRTVWR-541' into DRTVWR-546 | Runitai Linden | |
2021-09-22 | SL-16014 Add Tracy logging to lldrawpoolavatar.cpp | Ptolemy | |
2021-09-22 | SL-15958 Stop impostored avatars from casting shadows | Mnikolenko Productengine | |
2021-09-20 | SL-16006 and SL-16009 Rigged mesh rendering optimization pass | Dave Parks | |
2021-09-15 | SL-15975 Add Tracy-only profile macros that are no-ops when Tracy is disabled. | Runitai Linden | |
2021-09-14 | SL-15961 Convert LLMeshRepository::mSkinMap into unordered_map and reduce ↵ | Runitai Linden | |
number of per-frame lookups to said map. | |||
2021-09-13 | SL-15975 Add Tracy-only profile macros that are no-ops when Tracy is disabled. | Runitai Linden | |
2021-09-06 | SL-15944 Don't show animeshes and local lights attached to the avatar when ↵ | Mnikolenko Productengine | |
‘Hide all avatars' is enabled | |||
2021-05-26 | SL-15299 SL-15313 BUG-230802 Revert BOM fix causing issues with avatar alpha ↵ | Dave Houlton | |
masks. Revert "SL-12069 Issues with bakes-on-mesh and alpha modes" This reverts commit 5691d302ef876a7e6fb6861441f14e5e7f0c7735. | |||
2021-02-17 | Merge branch 'master' into DRTVWR-515-maint | Andrey Lihatskiy | |
2020-12-10 | SL-12069 Issues with bakes-on-mesh and alpha modes | Andrey Kleshchev | |
2020-11-13 | Merge remote-tracking branch 'origin/master' into DRTVWR-517 | Brad Payne (Vir Linden) | |
2020-11-04 | SL-14015 - possible fix for phantom animesh attachments on mac | Brad Payne (Vir Linden) | |
2020-10-20 | SL-14142 - impostor management cleanup | Brad Payne (Vir Linden) | |
2020-10-16 | SL-14130 Jellydolls have wrong appearance when non-impostors is uncapped | Andrey Kleshchev | |
2020-09-28 | Merge branch 'master' into DRTVWR-507-maint | Andrey Lihatskiy | |
# Conflicts: # indra/newview/pipeline.cpp | |||
2020-09-28 | Merge remote-tracking branch 'origin/master' into DRTVWR-517 | Brad Payne (Vir Linden) | |
2020-09-23 | Merge remote-tracking branch 'origin/master' into DRTVWR-517 | Brad Payne (Vir Linden) | |
2020-09-22 | Merge branch 'master' v6.4.9 into DRTVWR-497 | Dave Houlton | |
2020-09-22 | Merge branch 'master' into DRTVWR-507-maint | Andrey Lihatskiy | |
# Conflicts: # doc/contributions.txt # indra/newview/llfloaterconversationpreview.cpp # indra/newview/llinventorypanel.h # indra/newview/llmeshrepository.h # indra/newview/llvoicevivox.cpp | |||
2020-09-09 | SL-13541 - don't show shadow of invisible avatars | Brad Payne (Vir Linden) | |
2020-07-22 | SL-13611 - make sure impostor gets drawn for initially jellydolled avatars | Brad Payne (Vir Linden) | |
2020-05-18 | Small Cleanup | Andrey Kleshchev | |
2020-05-14 | SL-12014 fixed wrong pool type check | Andrey Kleshchev | |
2020-05-05 | Merge branch 'DRTVWR-501-maint' into DRTVWR-503-maint | Andrey Lihatskiy | |
# Conflicts: # indra/newview/llinventorybridge.cpp # indra/newview/llinventorypanel.cpp # indra/newview/lltexturectrl.cpp # indra/newview/skins/default/xui/de/floater_texture_ctrl.xml # indra/newview/skins/default/xui/es/floater_texture_ctrl.xml # indra/newview/skins/default/xui/fr/floater_texture_ctrl.xml # indra/newview/skins/default/xui/it/floater_texture_ctrl.xml # indra/newview/skins/default/xui/ja/floater_texture_ctrl.xml # indra/newview/skins/default/xui/pt/floater_texture_ctrl.xml # indra/newview/skins/default/xui/ru/floater_texture_ctrl.xml # indra/newview/skins/default/xui/tr/floater_texture_ctrl.xml # indra/newview/skins/default/xui/zh/floater_texture_ctrl.xml | |||
2020-04-22 | Merge remote-tracking branch 'origin/master' into SL-12995 | Brad Payne (Vir Linden) | |
Merge | |||
2020-04-20 | Merge branch 'master' into DRTVWR-497 | Andrey Lihatskiy | |
2020-04-08 | SL-12996 - replace checks of VisualMuteSettings with OverallAppearance | Brad Payne (Vir Linden) | |
2020-03-27 | SL-12824 Imported fix for crash | Andrey Kleshchev | |
For "Face with no texture index references indexed texture draw info" | |||
2019-11-29 | SL-1130 Reverted part of d9dc1e2 | andreykproductengine | |
2019-10-25 | SL-12014 Animesh is now a separate rendering type | andreykproductengine | |
2019-10-22 | SL-1130 Fixed crash in LLRender::loadMatrix() | AndreyL ProductEngine | |
2019-08-06 | Fix shutdown crash in teardown of joint heirarchy. | Graham Linden | |
Ifdef'd code for potential skinning speed up to avoid lots of int<->float conversions (expensive and static for min space investment) as updating rigged VBs shows up as a profiling bottleneck for Low rendering (where we actually use CPU skinning). | |||
2019-05-31 | SL-11337 | Graham Linden | |
Fix handling of ambient (was getting reset to 1,1,1,1 unintentionally). Modify shaders to balance ambient across render modes again. | |||
2019-04-02 | Fix shader link fail from forward decl of wrong soft clip func in class 1. | Graham Linden | |
Fix trying to bind diffuse maps for shader without uniform in shadow shaders. Clean up merge fail around mShaderLevel namechange. | |||
2019-04-02 | Merge 6.1.2 LoveMeRender new hotness | Graham Linden | |
2019-03-13 | Mods to make merge with viewer-release have less whitespace-only change and ↵ | Graham Linden | |
fix diffs between EEP and VR. | |||
2019-03-03 | SL-10664, SL-10666 | Graham Linden | |
Fix up culling issues from perf work and fix Depth of Field rendering to get depth values properly. Baseline for performance work. | |||
2019-02-28 | EEP performance WIP | Graham Linden | |
Mods to improve alpha obj render performance. Removes hacky fix for HUD elements getting atmospherics. Re-orders rendering of glow to remove ~10ms/frame of shader re-re-rebinding. Fix up default classes and basic shader loading (remove unused shared modules). | |||
2019-02-21 | SL-10501 | Graham Linden | |
Fix broken matrix management code causing modelview mats to be used as tex anim mats (do not depend on default matrix mode already being set). Give the deferred terrain shader a name. Make LLRender use the eMatrixMode enum instead of ints. | |||
2019-02-08 | SL-10501 | Graham Linden | |
Remove assert and replace with warning when rigged mesh tries to use tex anim on tex index > 1. | |||
2019-02-07 | SL-10486, SL-10501, SL-10487 | Graham Linden | |
Make moon texture from default daycycle the default moon texture id and use it for the default and blank assets in the picker. Fix handling of MM_TEXTURE to correctly detect when texture units outside the range 0-3 are used with texture matrix ops to prevent mem overwrite bug and/or asserts. |