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2024.09-ExtraFPS
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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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lldrawpoolavatar.cpp
Age
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Author
2015-10-19
SL-234 WIP - remap skin weights to match included-joint logic
Brad Payne (Vir Linden)
2015-10-16
SL-234 WIP - Track which joints are part of base skeleton, remap non-base one...
Brad Payne (Vir Linden)
2015-10-13
merge changes for 3.8.5-release
Oz Linden
2015-10-07
SL-234 WIP - mac build fix
Brad Payne (Vir Linden)
2015-10-07
SL-234 WIP - adjust max mesh object joints at run-time, including rebuilding ...
Brad Payne (Vir Linden)
2015-09-29
merge changes for 3.8.4-release
Oz Linden
2015-09-28
SL-227 WIP - standardize usage of shared skinning code and handle additional ...
Brad Payne (Vir Linden)
2015-09-24
SL-227 WIP - trimmed unused code.
Brad Payne (Vir Linden)
2015-09-24
SL-227 WIP - initial pass at consolidating skinning code. Less duplication of...
Brad Payne (Vir Linden)
2015-09-23
revert change for MAINT-5022; it is causing other rendering problems that are...
Oz Linden
2015-09-14
merge
Brad Payne (Vir Linden)
2015-09-14
SL-133 WIP, SL-134 WIP - more extra joint handling
Brad Payne (Vir Linden)
2015-09-10
MAINT-5022 FIXED (don't perform material if an avatar isTooComplex()) [QuickG...
vyacheslavsproductengine
2015-09-08
SL-216 WIP, SL-220 WIP - stray triangles in hw skinning path
Brad Payne (Vir Linden)
2015-08-26
SL-205 WIP - support for 152-joint rigged meshes with both hardware and softw...
Brad Payne (Vir Linden)
2015-08-20
merge
Brad Payne (Vir Linden)
2015-08-19
merge
Brad Payne (Vir Linden)
2015-08-18
merge changes for 3.8.3-release
Oz Linden
2015-08-18
Merge viewer-release and become version 3.8.4
andreykproductengine
2015-08-11
SL-133 WIP - possible fix for unknown joints warping to origin
Brad Payne (Vir Linden)
2015-06-30
Fix impostors.
Drake Arconis
2015-05-15
additional debugging code for the problem with rendering too-complex avatars
Oz Linden
2015-04-28
increment viewer version to 3.7.29
Mnikolenko ProductEngine
2015-03-01
MAINT-4839 FIXED Animation of Mesh Dress doesn't work.
ruslantproductengine
2015-02-20
Clean up impostors and visual muting
Oz Linden
2015-01-13
merge changes for 3.7.24-release
Oz Linden
2014-12-15
merge changes for 3.7.22-release
Oz Linden
2014-12-01
merge
Brad Payne (Vir Linden)
2014-10-18
Update to build on Xcode 6.0: collection of removal of unused variables [-Wu...
callum_linden
2014-10-14
STORM-2080: correct fitted mesh rendering on some ATI cards
Oz Linden
2014-09-10
MAINT-3964 FIXED Textures with Alpha won't Animate on Rigged Mesh when worn :...
ruslantproductengine
2014-05-07
Pull and merge viewer-release as version 3.7.8
simon
2014-03-24
MAINT-3211 Fix for texture animations not working properly on rigged attachme...
Dave Parks
2014-02-12
merge with release
Richard Linden
2014-01-30
fix odd editor artifact
Oz Linden
2014-01-29
FITMESH-6: correct bounds checking
Oz Linden
2014-01-23
FITMESH-6, FITMESH-20 Fix for some objects disappearing when hardware skinni...
Dave Parks
2013-10-21
Merge
Xiaohong Bao
2013-10-15
renamed TimeBlock to BlockTimerStatHandle
Richard Linden
2013-10-11
MAINT-2968 Transplant cleanup.
Dave Parks
2013-10-10
Quite down log spam from loading shaders.
Dave Parks
2013-10-08
merge from viewer-release
Richard Linden
2013-10-01
Automated merge with http://bitbucket.org/lindenlab/viewer-release
Richard Linden
2013-09-20
MAINT-3172 fix rendering regressions from release mergedown
Graham Linden
2013-09-18
The unbearable lightness of being norspec
Graham Linden
2013-09-05
changed fast timer over to using macro
Richard Linden
2013-08-19
Fix merge regressions from missed changes to LoD updates
Graham Linden
2013-08-19
Merge
Xiaohong Bao
2013-08-19
Merge in viewer-release
Graham Linden
2013-08-12
NORSPEC-342 WIP MATBUG-347 make impostor rendering not contribute to depth fo...
Graham Linden
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