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path: root/indra/newview/lldrawpoolavatar.cpp
AgeCommit message (Expand)Author
2017-11-29mergeBrad Payne (Vir Linden)
2017-11-16SL-704 - first pass cleaning up comments. Also added LLControlAvatar::initIns...Brad Payne (Vir Linden)
2017-11-14MAINT-7228 Dummy triangle should use map instead of offset (in case of VBO)andreykproductengine
2017-11-14MAINT-7228 Vertex buffer allocation failure handlingandreykproductengine
2017-11-01MAINT-7228 Vertex buffer allocation failure handlingandreykproductengine
2017-10-27MAINT-7857 - shadow fix for animated objects.Brad Payne (Vir Linden)
2017-10-25SL-779 - refactoring related to rigged-mesh determination. animated objects m...Brad Payne (Vir Linden)
2017-06-09SL-704 - code cleanupBrad Payne (Vir Linden)
2017-06-07SL-691,SL-694 - viewer can animate objects based on server messaging. First e...Brad Payne (Vir Linden)
2017-03-30MAINT-7128 Crash in LLDrawable::cleanupReferences - more informative loggingAndreyL ProductEngine
2016-11-30SL-540 - fix for regression in handling of out-of-range joint indices in skin...Brad Payne (Vir Linden)
2016-11-11MAINT-6913 - (Via Sovereign Engineer and Shyotl Kuhr) Pack the skinned matrix...Brad Payne (Vir Linden)
2016-10-18MAINT-6841 - removed the joint remapping code, since it was designed to suppo...Brad Payne (Vir Linden)
2016-08-23TEST - non-SSE code path for matrix ops used in mesh skinning.Brad Payne (Vir Linden)
2016-05-21merged jelly-doll viewer-release into bentoBrad Payne (Vir Linden)
2016-05-06merge 4.0.4-release and MAINT-5974Oz Linden
2016-04-21MAINT-6326 [QuickGraphics-RC] Blingposter avatars are all full bright white w...ruslantproductengine
2016-04-21MAINT-6317 [QuickGraphics-RC] Some rigged mesh attachments render fully on je...ruslantproductengine
2016-03-22fix merge error for specular rendering on impostorsOz Linden
2016-03-07merge DRTVWR-398 build cleanup fixesOz Linden
2016-03-02MAINT-5700 [QuickGraphics-RC] Blocked avatars should always be derenderedruslantproductengine
2016-02-19MAINT-5022 [QuickGraphics] Materials should not be applied to simple impostersruslantproductengine
2015-11-25SL-124 WIP - cleanup of comments and test code before going to project viewer.Brad Payne (Vir Linden)
2015-11-10remove execute permission from many files that should not have itOz Linden
2015-10-21SL-234 WIP - moved LLSkinningUtil funcs to separate class/files. Remap weight...Brad Payne (Vir Linden)
2015-10-19SL-234 WIP - remap skin weights to match included-joint logicBrad Payne (Vir Linden)
2015-10-16SL-234 WIP - Track which joints are part of base skeleton, remap non-base one...Brad Payne (Vir Linden)
2015-10-13merge changes for 3.8.5-releaseOz Linden
2015-10-07SL-234 WIP - mac build fixBrad Payne (Vir Linden)
2015-10-07SL-234 WIP - adjust max mesh object joints at run-time, including rebuilding ...Brad Payne (Vir Linden)
2015-09-29merge changes for 3.8.4-releaseOz Linden
2015-09-28SL-227 WIP - standardize usage of shared skinning code and handle additional ...Brad Payne (Vir Linden)
2015-09-24SL-227 WIP - trimmed unused code.Brad Payne (Vir Linden)
2015-09-24SL-227 WIP - initial pass at consolidating skinning code. Less duplication of...Brad Payne (Vir Linden)
2015-09-23revert change for MAINT-5022; it is causing other rendering problems that are...Oz Linden
2015-09-14mergeBrad Payne (Vir Linden)
2015-09-14SL-133 WIP, SL-134 WIP - more extra joint handlingBrad Payne (Vir Linden)
2015-09-10MAINT-5022 FIXED (don't perform material if an avatar isTooComplex()) [QuickG...vyacheslavsproductengine
2015-09-08SL-216 WIP, SL-220 WIP - stray triangles in hw skinning pathBrad Payne (Vir Linden)
2015-08-26SL-205 WIP - support for 152-joint rigged meshes with both hardware and softw...Brad Payne (Vir Linden)
2015-08-20mergeBrad Payne (Vir Linden)
2015-08-19mergeBrad Payne (Vir Linden)
2015-08-18merge changes for 3.8.3-releaseOz Linden
2015-08-18Merge viewer-release and become version 3.8.4andreykproductengine
2015-08-11SL-133 WIP - possible fix for unknown joints warping to originBrad Payne (Vir Linden)
2015-06-30Fix impostors.Drake Arconis
2015-05-15additional debugging code for the problem with rendering too-complex avatarsOz Linden
2015-04-28increment viewer version to 3.7.29Mnikolenko ProductEngine
2015-03-01MAINT-4839 FIXED Animation of Mesh Dress doesn't work.ruslantproductengine
2015-02-20Clean up impostors and visual mutingOz Linden