| Age | Commit message (Collapse) | Author | 
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|  | another attempt to move mem stat into base class | 
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|  | affecting depth of field by modifying the depth buffer | 
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|  | in impostor rendering | 
|  | for mostly-transparent buffer pixels, aka hair in ALM only | 
|  | replace llinfos, lldebugs, etc with new LL_INFOS(), LL_DEBUGS(), etc. | 
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|  | attachments on impostors | 
|  | without breaking glow (even for alpha-blended) faces | 
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|  | glow | 
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|  | deferred (opaque objects) | 
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|  | dist broken | 
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|  | calculator instead of binormal calculator, convert binormal centric code to tangent centric) | 
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|  | lighting/materials enabled. | 
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|  | testing based overhaul WIP
Reviewed by Graham | 
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|  | materials set. | 
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|  | https://bitbucket.org/lindenlab/viewer-development-materials | 
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|  | breakage in shaders from Mac changes | 
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|  | bit of extra work (in progress). | 
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|  | with material data don't disappear in water. |