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path: root/indra/newview/lldrawpoolalpha.cpp
AgeCommit message (Expand)Author
2022-10-06SL-18190 Water shader WIP. Better parallax correction for sphere probes. Re...Dave Parks
2022-09-26SL-18190 Use bindDeferredShader in alpha pool. Don't redundantly apply ao to...Dave Parks
2022-09-26SL-18190 WIP - Windlight to linear space proof of concept, better parity betw...Dave Parks
2022-09-21SL-18202 WIP merging autotune contribution and updating UIMnikolenko Productengine
2022-09-14SL-17701 Fix for legacy material parameters/textures overriding GLTF material...Dave Parks
2022-09-13SL-17701 WIP -- Correct color space management for base color and emissive co...Dave Parks
2022-09-13SL-17701 WIP -- Cleanup/refactor PBR lighting implementation and get parity b...Dave Parks
2022-09-12SL-17701: PBR: Tweak lighting in alpha blendingPtolemy
2022-09-09SL-17701 PBR: Cleanup alpha setting EEP shader uniformsPtolemy
2022-09-09SL-17701: PBR: WIP Alpha BlendingPtolemy
2022-06-07SL-17532 Cleanup from hasty commit (thanks to Henri for the prodding).Dave Parks
2022-06-06SL-17532 Potential fix for some rigged mesh draw order issues.Dave Parks
2022-05-20SL-17287 Instrument and optimize cubemap render. Fix for cubemap snapshots d...Dave Parks
2022-05-16Merge remote-tracking branch 'remotes/origin/DRTVWR-546' into DRTVWR-559Dave Parks
2022-05-16SL-17284 Reflection probe tuning and optimization take 1Dave Parks
2022-05-02SL-17321 Fix for some particle systems with custom blend functions not render...Dave Parks
2022-04-11SL-17194 Impostor quality pass 2 (and fix for fully transparent rigged attach...Dave Parks
2022-04-11SL-17173 Impostor quality pass.Dave Parks
2022-04-07SL-16907 Crash at updateSkinInfoMatrixPalette #2Andrey Kleshchev
2022-03-24SL-17028 Fix for inconsistent ordering of transparent rigged meshes and remov...Dave Parks
2022-02-24SL-16907 Potential fix for crash in updateSkinInfoMatrixPaletteDave Parks
2022-02-01SL-16714 and SL-16750 Break rigged alpha into its own pass (restore release l...Dave Parks
2022-01-14SL-16606: Add profiler category DRAWPOOLPtolemy
2021-12-15SL-16493: Add comment about using deferred shaders even though we are in a po...Ptolemy
2021-12-15SL-16493: Fix non-fullbright partial alpha objects not being lit by sun broke...Ptolemy
2021-12-08SL-16468 Fix for crash when enabling highlight transparent (add rigged mesh s...Runitai Linden
2021-12-02SL-16405 Remove “pass == <magic number>” anti-pattern from various drawpo...Dave Parks
2021-11-20SL-16289 Rigged mesh rendering overhaulDave Parks
2021-10-28SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove LLMemTrac...Dave Parks
2021-10-14SL-16166 Apply optimizations from pushBatch to other render call sites. Opti...Runitai Linden
2020-05-05Merge branch 'DRTVWR-501-maint' into DRTVWR-503-maintAndrey Lihatskiy
2020-02-18SL-1706 Material alpha mask highlight color should be blueAndrey Kleshchev
2020-02-17SL-1395 Alpha-masked faces not highlighted when materials presentAndrey Kleshchev
2019-06-19SL-11318Graham Linden
2019-05-31SL-11337Graham Linden
2019-03-19SL-10763Graham Linden
2019-03-15Make alpha drawpool optimizations an opt-in render debug setting for the adve...Graham Linden
2019-03-15Disable optimizations to batch fullbright and emissive draws together to mini...Graham Linden
2019-03-15Restore optimizations for fullbright/emissives with changes to fix lighting b...Graham Linden
2019-03-15SL-10743, SL-10744Graham Linden
2019-03-05Don't rebuild reflection when only edge water patches are in play.Graham Linden
2019-03-04Roll back even more alpha draw pool optimizations that break particles.Graham Linden
2019-03-04Fix line-endings.Graham Linden
2019-03-04Factor emissives and fullbrights out of alpha draw pool loop of death.Graham Linden
2019-03-04SL-10566Graham Linden
2019-03-04Roll back optimizations to lldrawpoolalpha causing emissive strangeness and a...Graham Linden
2019-03-04Fix unused local var 'partition' and avoid assert in rendering highlights.Graham Linden
2019-03-04SL-10566Graham Linden
2019-03-03SL-10664, SL-10666Graham Linden
2019-02-28EEP performance WIPGraham Linden